Delta-v/Content.IntegrationTests/Tests
Moony 6656adc083 Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207)
* Pass 1.

* i'm FREE

* Prevent hangups.

* okay fine here's an attribute for settings, will polish later and prolly remove the overridable thing.

* sigh.

* fix singular trigger bug so LatheTest doesn't flake.

* Remove SystemAttribute usage.

* Poke

* I used the shotgun. You know why? Cause the shot gun doesn’t miss, and unlike the shitty hybrid taser it stops a criminal in their tracks in two hits. Bang, bang, and they’re fucking done. I use four shots just to make damn sure. Because, once again, I’m not there to coddle a buncha criminal scum sucking f------, I’m there to 1) Survive the fucking round. 2) Guard the armory. So you can absolutely get fucked. If I get unbanned, which I won’t, you can guarantee I will continue to use the shotgun to apprehend criminals. Because it’s quick, clean and effective as fuck. Why in the seven hells would I fuck around with the disabler shots, which take half a clip just to bring someone down, or with the tazer bolts which are slow as balls, impossible to aim and do about next to jack shit, fuck all. The shotgun is the superior law enforcement weapon. Because it stops crime. And it stops crime by reducing the number of criminals roaming the fucking halls.

* Change the faulty store test into two tests, one of which is ignored for failing.
2026-06-29 12:44:18 +02:00
..
Access Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Actions Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Administration Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Atmos Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Body Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Buckle Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Chameleon Cleanup `ChameleonJobLoadoutTest` (#38229) 2025-08-07 02:13:22 +02:00
Chasm fix chasm heisentest (#40456) 2025-12-29 11:39:10 -06:00
Chemistry Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Cleanup Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Climbing Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Cloning Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Commands Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Construction Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Damageable Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Destructible Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
DeviceLinking Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
DeviceNetwork Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Disposal Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
DoAfter Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Doors Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Embedding Add interaction tests for mousetraps (#35502) 2025-12-29 11:39:15 -06:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Engineering Inflatable Module (#35100) 2025-11-23 15:22:30 -06:00
Explosion Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Fluids Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
GameObjects/Components Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
GameRules Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
GameTestTests GameTest part 1 (#43182) 2026-06-29 12:44:15 +02:00
Gibbing Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Gravity Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Guidebook Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Hands Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Helpers Add generic event listener for integration tests (#40367) 2025-12-29 11:39:19 -06:00
Holosign Predict holoprojectors and add an integration test for them (#41569) 2026-06-29 12:43:48 +02:00
Humanoid Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Interaction Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Internals Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Lathe Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Linter Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Lobby Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Localization Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Mapping Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Markings Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Materials Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Medical Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Minds Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Mousetrap Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Movement Predict holoprojectors and add an integration test for them (#41569) 2026-06-29 12:43:48 +02:00
NPC Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Networking Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Nutrition Make Nutriment Work again. (#40869) 2025-12-29 11:39:37 -06:00
Nyanotrasen/Oracle fix metempsychosis (#2156) 2024-11-09 10:47:17 +00:00
Payload Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Physics Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Power Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Preferences Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Procedural Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
PrototypeTests Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Puller Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Replays Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Respirator Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Roles Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Round Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Serialization Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Shuttle Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Sprite Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Station Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Storage Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Strip Add integration test for drains (#41190) 2026-04-04 16:57:54 +02:00
Tag Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Tiles Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Toolshed v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
UserInterface Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Utility Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Vending Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Weapons Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Weldable Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Wires Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
WizdenContentFreeze Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
Zombie Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-06-29 12:43:46 +02:00
_DV Fix Build Errors 2026-06-29 12:44:07 +02:00
_Impstation/Thaven disable thaven test (#3589) 2025-04-27 03:08:13 +01:00
CargoTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ClickableTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ConfigPresetTests.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ContainerOcclusionTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ContrabandTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
DeleteInventoryTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
DummyIconTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
EntityTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
FillLevelSpriteTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
FollowerSystemTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
GravityGridTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
HumanInventoryUniformSlotsTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
InventoryHelpersTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
MachineBoardTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
MagazineVisualsSpriteTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
MappingEditorTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
MaterialArbitrageTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
PostMapInitTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
PrototypeSaveTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ResearchTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ResettingEntitySystemTests.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
RestartRoundTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
RoundEndTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
SalvageTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
SaveLoadMapTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
SaveLoadSaveTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
ShuttleTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
StartTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
StoreTests.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
VendingMachineRestockTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00
XenoArtifactTest.cs Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207) 2026-06-29 12:44:18 +02:00