Delta-v/Content.Server/Administration
nikthechampiongr ee434e397d
Rename fix (#31654)
* Localize RenameCommand and delegate most of the process to MetaDataSystem.SetEntityName()

* Make renaming rely on the EntityRenamedEvent. Fix issue where renaming would keep old Examine text

Requires engine change

* Fix localisation strings

* Make PDA search be based on a renamed entity's Uid instead of its old name

To do this the pda component now has an PdaOwner field which gets
assigned when it is given as a loadout to a player

* Fix bad merge???

huh

* Use AllEntityQuery
2024-09-15 11:55:03 +10:00
..
BanList Adds a Pii Flag, Censors Hwid and Ip (#27776) 2024-06-01 00:23:54 -07:00
Commands Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Components Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Logs Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db (#30687) 2024-08-05 16:13:27 -07:00
Managers Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Notes Improve admin message seen/dismiss state. (#26223) 2024-03-21 16:15:46 +01:00
Systems Rename fix (#31654) 2024-09-15 11:55:03 +10:00
Toolshed Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
UI Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
AdminCommandAttribute.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
AdminPermsChangedEventArgs.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
AdminRank.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
BanPanelEui.cs Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
ContentNetworkResourceManager.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
PlayerLocator.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PlayerPanelEui.cs Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
QuickDialogSystem.OpenDialog.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
QuickDialogSystem.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
ServerApi.Utility.cs Game server admin API (#26880) 2024-04-14 20:13:29 +10:00
ServerApi.cs Panic Bunker uses minutes not hours (#28805) 2024-06-09 22:45:47 +02:00