Delta-v/Content.Shared/Access/Systems
nikthechampiongr ee434e397d
Rename fix (#31654)
* Localize RenameCommand and delegate most of the process to MetaDataSystem.SetEntityName()

* Make renaming rely on the EntityRenamedEvent. Fix issue where renaming would keep old Examine text

Requires engine change

* Fix localisation strings

* Make PDA search be based on a renamed entity's Uid instead of its old name

To do this the pda component now has an PdaOwner field which gets
assigned when it is given as a loadout to a player

* Fix bad merge???

huh

* Use AllEntityQuery
2024-09-15 11:55:03 +10:00
..
AccessReaderSystem.cs feat: now when research is unlocked in console, approver of reasearch is radio-ed too (#31170) 2024-09-03 23:01:38 +10:00
AccessToggleSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
ActivatableUIRequiresAccessSystem.cs Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
IdExaminableSystem.cs Update IdExaminableSystem.cs to use TryFromMarkup (#29957) 2024-07-14 01:17:15 +02:00
SharedAccessOverriderSystem.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
SharedAccessSystem.cs Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
SharedIdCardConsoleSystem.cs Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
SharedIdCardSystem.cs Rename fix (#31654) 2024-09-15 11:55:03 +10:00