Delta-v/Content.Client/GameObjects/Components/Movement
Víctor Aguilera Puerto 69059eac80
Adds new different reaction types. (#2114)
* Adds new different reaction types.
- Adds touch, injection and ingestion reactions for entities.
- Adds tile reactions.
- Removes GasSprayerComponent in favor of SprayComponent.
- Gives fire extinguishers a safety.
- Gives spray puffs a sprite.
- Improved spray and fire extinguisher in general.
- Fire extinguisher now ACTUALLY puts out fires. Amazing, eh?
- Fire extinguisher sprays three 'clouds' at once.
- Spraying flammable chemicals at fire makes them worse. Whoops!
- Gives spray and fire extinguisher their classic sounds.
- Most chemicals now don't make puddles. Too bad!
- Space lube now makes a very slippery puddle. Honk.
- Spraying water (or using a fire extinguisher) on existing puddles makes them bigger.

* Fix solution tests

* food base now has solution container with noexamine caps
2020-09-21 17:51:07 +02:00
..
ClimbableComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
ClimbingComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
HandTeleporterVisualizer.cs Remove 2D suffix from visualizers (#1453) 2020-07-23 00:56:53 +02:00
PlayerInputMoverComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
PortalVisualizer.cs Remove 2D suffix from visualizers (#1453) 2020-07-23 00:56:53 +02:00
SlipperyComponent.cs Adds new different reaction types. (#2114) 2020-09-21 17:51:07 +02:00