mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-10-04 21:37:27 +00:00
* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
(cherry picked from commit c5486873db)
46 lines
1.1 KiB
C#
46 lines
1.1 KiB
C#
using Content.Client.Shuttles.UI;
|
|
using Content.Shared.Shuttles.BUIStates;
|
|
using JetBrains.Annotations;
|
|
using Robust.Client.GameObjects;
|
|
using RadarConsoleWindow = Content.Client.Shuttles.UI.RadarConsoleWindow;
|
|
|
|
namespace Content.Client.Shuttles.BUI;
|
|
|
|
[UsedImplicitly]
|
|
public sealed class RadarConsoleBoundUserInterface : BoundUserInterface
|
|
{
|
|
[ViewVariables]
|
|
private RadarConsoleWindow? _window;
|
|
|
|
public RadarConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
|
{
|
|
}
|
|
|
|
protected override void Open()
|
|
{
|
|
base.Open();
|
|
|
|
_window = new RadarConsoleWindow();
|
|
_window.OnClose += Close;
|
|
_window.OpenCentered();
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
base.Dispose(disposing);
|
|
if (disposing)
|
|
{
|
|
_window?.Dispose();
|
|
}
|
|
}
|
|
|
|
protected override void UpdateState(BoundUserInterfaceState state)
|
|
{
|
|
base.UpdateState(state);
|
|
if (state is not NavBoundUserInterfaceState cState)
|
|
return;
|
|
|
|
_window?.UpdateState(cState.State);
|
|
}
|
|
}
|