Delta-v/Content.Server/GameObjects/EntitySystems
Víctor Aguilera Puerto c042b46220 Fix arrow visibility for ghosts.
metacomming bad
2020-08-21 13:32:04 +02:00
..
AI Merge branch 'master' into mathmerge 2020-08-20 20:33:43 +02:00
Atmos More FloatMath -> MathHelper from merge. 2020-08-20 20:34:32 +02:00
Click Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
DoAfter Nullability fixes. 2020-08-20 16:48:15 +02:00
JobQueues Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
StationEvents Random events no longer start while in lobby and round ending forces current event to end (#1782) 2020-08-19 08:54:10 +02:00
AtmosphereSystem.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
BarotraumaSystem.cs Adds barotrauma (pressure damage) (#1605) 2020-08-07 16:23:16 +02:00
BaseChargerSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
BatteryDischargerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
BatteryStorageSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
BodySystem.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
BuckleSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
CargoConsoleSystem.cs Refactored GalacticBankManager (#1089) 2020-06-12 18:31:57 +02:00
ChemistrySystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ClimbSystem.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
CloningSystem.cs Add 'Scan DNA' function to medical scanner (#1783) 2020-08-19 16:23:20 +02:00
CombatModeSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ConstructionSystem.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
ConveyorSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
DisposableSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
DisposalUnitSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
DoorSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
GasAnalyzerSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
GasVaporSystem.cs Add a fire extinguisher (#1685) 2020-08-18 17:45:49 +02:00
GravitySystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
HandHeldLightSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
HandsSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
HungerSystem.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
InstrumentSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
LatheSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ListeningSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
MedicalScannerSystem.cs Add 'Scan DNA' function to medical scanner (#1783) 2020-08-19 16:23:20 +02:00
MeleeWeaponSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
MicrowaveSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
MoverSystem.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
NodeGroupSystem.cs NodeGroup remake deferment (#1268) 2020-07-06 15:48:18 +02:00
PointingSystem.cs Fix arrow visibility for ghosts. 2020-08-21 13:32:04 +02:00
PortalSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PowerApcSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PowerNetSystem.cs Powernet Recalculation simplification (#1427) 2020-07-26 12:14:03 +02:00
PowerSmesSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PowerSolarControlConsoleSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PowerSolarSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ProjectileSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PuddleSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
RadioSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
RecyclerSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
ResearchSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
RoguePointingSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
RoundEndSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
StorageSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
StressTestMovementSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
StunSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
TemperatureSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ThirstSystem.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
TimedOverlayRemovalSystem.cs Server EntitySystem cleanup (#1617) 2020-08-13 14:17:12 +02:00
TriggerSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
VaporSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
VerbSystem.cs Fix verbs in-hand. 2020-08-20 21:45:43 +02:00
WelderSystem.cs Revert "Welders now use EntityQuery to update instead of subscriptions." 2020-08-15 00:12:30 +02:00
WireHackingSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00