Delta-v/Content.Client
SlamBamActionman 6991618a45
Add option for character name colors in chat & move coloration to clientside (#24625)
* Adds option to disable character names in chat/speechbubbles

* Moved the coloring of names to clientside

* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs

* Changed to be put under Accessibility section

* Cache CVar

(cherry picked from commit 247be5b5c770261544f4e468ea09422efb0f7028)
2024-02-18 22:52:19 +01:00
..
Access Visitor job (#23972) 2024-02-08 12:17:35 +01:00
Actions Action Upgrade System (#22277) 2023-12-16 20:24:54 +01:00
Administration make dialog window not evil (#24677) 2024-02-08 12:21:02 +01:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Ame/UI Display current load and maximum capacity (#20181) 2023-10-20 15:30:21 +02:00
Animations Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Anomaly Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
Antag Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
Arcade Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Audio Fix end of round messages looping forever (#24920) 2024-02-08 12:32:25 +01:00
BarSign Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Cryogenic Sleep Units (#24096) 2024-01-26 22:51:41 +01:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Remove vehicles (#24681) 2024-02-08 12:06:49 +01:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Screen Shake Intensity Slider in Accessibility Settings (#24749) 2024-02-08 12:27:11 +01:00
CardboardBox Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Cargo Cargo fixes (#24318) 2024-01-26 23:14:03 +01:00
CartridgeLoader Update log probe UI for better looking (#24966) 2024-02-08 12:37:48 +01:00
Changelog Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Chat Add option for character name colors in chat & move coloration to clientside (#24625) 2024-02-18 22:52:19 +01:00
Chemistry Add inhand fill visuals (#24495) 2024-02-08 11:54:38 +01:00
Clickable Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Clothing Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
CombatMode Improve visibility of gun bolts (#23711) 2024-01-26 22:11:55 +01:00
Commands Add health bar overlays for eye equipment (#21980) 2024-01-26 21:39:17 +01:00
Communications Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
ContextMenu/UI Remove EntityUid from debug context menu (#24660) 2024-02-08 12:10:55 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Credits Update patreon list (#807) 2024-02-09 16:51:32 +00:00
CrewManifest Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
CriminalRecords move criminal records console component to shared (#24957) 2024-02-08 12:37:47 +01:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Fix component constraints (#20241) 2023-09-27 21:59:12 +02:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix admins unable to hide the coordinates debug monitor (#24084) 2024-01-26 22:50:09 +01:00
Decals Fix decal draw-order (#22953) 2024-01-22 21:00:32 +01:00
DeltaV Harpy Visual Rework (#677) 2024-02-12 22:25:02 +00:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
DoAfter Makes thieving gloves sneakier (#21398) 2023-11-12 20:31:38 +01:00
Doors Fix bolt lights on open airlock (#24414) 2024-01-27 23:43:01 +01:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drugs Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Drunk Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Effects NetSyncEnabled fixes (#23553) 2024-01-26 21:43:12 +01:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Explosion Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Blindness hotfix (content side) (#23465) 2024-01-26 21:29:54 +01:00
Fax Add a 'Copy' button to the fax UI (#22027) 2024-01-22 18:34:53 +01:00
Flash Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
FlavorText Improve flavor UI (#19600) 2023-08-28 20:01:45 +10:00
Fluids Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Forensics Add more DNA interactions (#21989) 2023-12-16 20:30:32 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
GameTicking/Managers Actually fix round restart audio this time (#24754) 2024-02-08 12:31:24 +01:00
Gameplay Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Gateway/UI Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost Fix ghost FOV bug (#21614) 2023-11-12 20:58:56 +01:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Guidebook Alphabetically sorted guidebook entries (#24963) 2024-02-18 22:36:04 +01:00
Hands Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
HealthAnalyzer/UI Make Health Analysers UI continuously update (#22449) 2024-02-08 12:39:55 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
IconSmoothing Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Info More UI fixes (#22431) 2023-12-16 20:15:24 +01:00
Input Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Instruments Fix MIDI Loading Failing Whilst a MIDI is playing (#23339) 2024-01-26 21:32:33 +01:00
Interactable Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Interaction Fix DragDropHelper not respecting the control.drag_dead_zone cvar (#24166) 2024-01-26 22:56:51 +01:00
Inventory Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
IoC Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Items Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Jittering Reagent grinder jittering (#24190) 2024-01-26 23:01:11 +01:00
Kitchen Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels/UI Localize hand labeler ui header (#23320) 2024-01-23 22:51:58 +01:00
LateJoin Make role timer tooltips pretty (#19605) 2023-09-27 21:59:12 +02:00
Lathe Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Launcher Login tips (#22234) 2024-01-26 21:47:47 +01:00
Light Powered light sprite glows with color of their pointlight (#24612) 2024-01-28 00:33:54 +01:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Fixed client console flooding with warnings on RGB color slider changes (#21333) 2024-01-26 21:45:12 +01:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror Barber scissors fix (#22895) 2024-01-26 21:50:20 +01:00
MainMenu Real new logo (#377) 2023-11-01 23:45:55 +01:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Fix mass-media console (#23994) 2024-01-26 22:33:48 +01:00
Materials Flatpacks and the Flatpacker 1001 (#23338) 2024-01-26 21:27:25 +01:00
Mech Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Medical Navmap UI enhancements (#23777) 2024-01-26 22:37:34 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-27 21:59:12 +02:00
Movement/Systems Holding the walk button no longer activates sprite movement state (#24455) 2024-01-27 23:51:45 +01:00
NPC Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
NetworkConfigurator Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Add chat.max_announcement_length cvar (#23571) 2024-01-27 23:40:23 +01:00
Nutrition/EntitySystems Animal Husbandry (#17140) 2023-07-09 16:36:37 -06:00
Nyanotrasen Vulpkanin's Deuteranopia (#837) 2024-02-15 18:27:23 +01:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options/UI Add option for character name colors in chat & move coloration to clientside (#24625) 2024-02-18 22:52:19 +01:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Outline Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Overlays fix medhud bounds with 64x64 inhands (#24102) 2024-01-26 22:51:49 +01:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Add ability to copy data from pda (#23533) 2024-01-26 22:12:06 +01:00
Paper Fixed PaperSystem bugs (#22896) 2024-01-22 18:29:24 +01:00
Parallax Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
ParticleAccelerator Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Pinpointer Default navmap to show departments (#24613) 2024-01-28 00:33:35 +01:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players User accessible playtime (#21242) 2023-10-31 19:12:43 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-08 12:32:04 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Popups Fix screenspace popups (#24987) 2024-02-18 22:43:01 +01:00
Power Adds signal control to portable generators (#24157) 2024-02-08 11:56:22 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Preferences Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-08 12:16:20 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Pulling Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Radiation Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Replay Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Research Avoid emptying and recreating all UI cards on every update (#21990) 2023-12-02 20:28:26 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Revolutionary Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-12 20:48:03 +01:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-08 12:10:34 +01:00
Salvage *Properly* fix salvage strings (#840) 2024-02-17 01:48:04 +01:00
Sandbox Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles Fix dock highlighting (#24369) 2024-01-27 23:40:30 +01:00
Silicons Ion law visuals (#22908) 2024-01-22 18:29:23 +01:00
SimpleStation14/Overlays Fix prescription glasses working from pockets (#286) 2023-10-24 23:40:06 -05:00
Singularity Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter spray painter rework (#23287) 2024-02-08 12:25:35 +01:00
Sprite Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Stack Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Station Fix objects tab not showing nents (#23837) 2024-01-26 22:22:36 +01:00
StationRecords criminal records revival (#22510) 2024-02-08 12:37:29 +01:00
StatusIcon Add health bar overlays for eye equipment (#21980) 2024-01-26 21:39:17 +01:00
Stealth Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Predicted movement opening lockers (#24937) 2024-02-08 12:36:12 +01:00
Store/Ui Adds a refund button & action upgrades for stores (#24518) 2024-02-08 12:36:06 +01:00
Strip Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Implement basic emoji support (#24039) 2024-02-08 11:55:27 +01:00
SubFloor Make T-ray entity query use lookup flags (#21793) 2023-12-02 18:58:34 +01:00
SurveillanceCamera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
Tabletop Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Throwing Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Toggleable Candles (#21087) 2023-11-12 20:35:48 +01:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Fix welder status always being "not lit" (#24705) 2024-02-08 11:56:57 +01:00
Traits Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Trigger Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
UserInterface Add option for character name colors in chat & move coloration to clientside (#24625) 2024-02-18 22:52:19 +01:00
VendingMachines Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Verbs Add click sound to verb execution (#23162) 2024-01-22 20:59:19 +01:00
Viewport Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Wall Convert ReinforcedWallVisualizer to ECS (#15735) 2023-05-01 15:39:11 -04:00
Weapons Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
Weather Fix weather audio (#21949) 2023-12-02 20:25:44 +01:00
Wires Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Xenoarchaeology Artifact analyzer now pauses on power-loss (#22974) 2024-01-22 21:00:53 +01:00
Zombies Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00