| .. |
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Access
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pda messaging real (#2362)
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2024-12-10 20:33:58 +00:00 |
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Actions
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Fix formatting IDE0055 warnings in VS Code (#33669)
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2024-12-07 21:55:15 +00:00 |
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Administration
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Disable submit admin note button on switch to note (#33456)
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2024-12-07 17:28:20 +00:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Add a Walking alert (#32954)
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2024-11-15 17:35:04 +00:00 |
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Ame/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Animations
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Fix effects (#27533)
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2024-05-07 04:16:15 +02:00 |
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Anomaly
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Fix Anomaly infections infinity growing after curing (#32259)
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2024-09-22 02:38:29 +01:00 |
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Arcade
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Fix arcade machines (#30376)
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2024-08-09 18:08:24 +01:00 |
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Armor
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Atmos
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Atmospheric network monitor (#32294)
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2024-12-21 10:13:11 +00:00 |
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Audio
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Fix RA0032 (#32514)
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2024-10-02 12:08:12 +01:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-25 01:57:58 +02:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Body/Systems
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Fix humanoid appearances for placement manager (#18291)
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2023-08-05 14:25:47 +10:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Make buckle mint (#32370)
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2024-10-02 11:22:12 +01:00 |
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Camera
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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CardboardBox
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prop hunt ss14 (real) (#26691)
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2024-04-21 22:05:50 +02:00 |
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Cargo
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Add history tab to bounty console (#2473)
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2024-12-18 13:36:06 +00:00 |
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CartridgeLoader
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the great namespace refactor (#2574)
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2025-01-01 07:50:34 +00:00 |
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Changelog
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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CharacterInfo
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Charges/Systems
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emag refactor (#15181)
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2023-04-18 22:46:00 -07:00 |
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Chasm
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Fix error when removing chasm falling component on a terminating entity (#28471)
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2024-06-06 21:29:19 +02:00 |
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Chat
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Holopads (#32711)
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2024-12-21 10:13:32 +00:00 |
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Chemistry
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Chem master UI (#33328)
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2024-12-21 10:13:10 +00:00 |
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Clickable
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Make clickable 1% nicer (#29706)
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2024-08-09 19:17:26 +01:00 |
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Clock
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Watches (#29550)
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2024-08-09 17:45:45 +01:00 |
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Cloning/UI
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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CloningConsole/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Clothing
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Fix formatting IDE0055 warnings in VS Code (#33669)
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2024-12-07 21:55:15 +00:00 |
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CombatMode
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Commands
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change ShowHealthBars and ShowHealthIcons to use protoId (#32355)
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2024-11-15 17:24:09 +00:00 |
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Communications
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Fix communication console menu (#33655)
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2024-12-21 10:25:22 +00:00 |
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Computer
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Configurable/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Construction
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Construction menu grid view (#32577)
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2024-12-07 16:32:35 +00:00 |
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ContextMenu/UI
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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Port Magic Crayon From Frontier (#2410)
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2024-12-27 15:05:15 +00:00 |
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Credits
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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CrewManifest
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Power stuff (#31314)
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2024-08-27 01:00:42 +01:00 |
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CriminalRecords
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Cuffs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Damage
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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DamageState
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Carpy the Legal Carp gets a suit for differentiation (#1456)
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2024-08-12 22:47:30 +00:00 |
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DebugMon
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Fix coords monitor in replays (#29512)
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2024-07-25 01:51:28 +02:00 |
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Decals
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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DeviceLinking
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Predict two-way levers (#25043)
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2024-02-18 22:46:26 +01:00 |
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DeviceNetwork
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Code cleanup: radio jammer (#29052)
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2024-07-25 00:34:34 +02:00 |
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Devour
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Added a component to eat bodies for health #8922 (#16345)
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2023-05-15 18:44:35 -04:00 |
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Dice
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Dice tweaks (#13514)
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2023-01-21 10:51:26 +11:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-08-09 17:58:39 +01:00 |
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Disposal
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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DoAfter
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Hide doafters if you're in a container (#29487)
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2024-07-25 01:51:52 +02:00 |
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Doors
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Add title to multitool door-access-configuration window (#31504)
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2024-08-30 05:35:45 +01:00 |
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Dragon
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Remove lights compref (#19531)
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2023-09-27 21:59:12 +02:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-09 18:19:08 +01:00 |
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Drugs
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Disable rainbow overlay when reduced motion is enabled (#28496)
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2024-06-06 21:43:47 +02:00 |
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Drunk
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Effects
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cham projector fixes/rewrite (#27111)
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2024-11-15 17:32:51 +00:00 |
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Electrocution
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another rename
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2024-12-07 17:27:28 +00:00 |
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Emp
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Ensnaring
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Predict stripping (#32478)
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2024-10-02 12:06:37 +01:00 |
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Entry
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Change the window titlebar to show the joined server (#32547)
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2024-10-24 02:09:49 +01:00 |
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Eui
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removed obsolete netmessage creator (#33542)
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2024-12-07 21:46:09 +00:00 |
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Examine
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Remove blurry vision examine mispredict (#29633)
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2024-09-22 02:26:59 +01:00 |
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Explosion
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Cluster grenade refactor and contra markings (#31108)
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2024-12-21 09:58:01 +00:00 |
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Eye
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Content changes for engine exception tolerance PR (#27455)
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2024-05-07 03:44:43 +02:00 |
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Fax
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Flash
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Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930)
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2024-08-09 17:45:45 +01:00 |
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FlavorText
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Fix Flavor Text editor not saving correctly (#28122)
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2024-06-01 16:51:06 +02:00 |
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Fluids
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Forensics
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Better DNA forensics & ReagentData (#26699)
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2024-08-09 19:04:17 +01:00 |
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Fullscreen
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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GPS
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AstroNav GPS Cartridge (#32194)
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2024-10-02 11:36:12 +01:00 |
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GameTicking/Managers
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Change the window titlebar to show the joined server (#32547)
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2024-10-24 02:09:49 +01:00 |
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Gameplay
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Make clickable 1% nicer (#29706)
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2024-08-09 19:17:26 +01:00 |
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Gateway/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Ghost
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Fix GhostRoleRadio icons (#30650)
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2024-08-09 18:24:58 +01:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Station Anchor (#26098)
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2024-09-01 03:36:44 +01:00 |
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Guidebook
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Add guidebook protodata tag: embed prototype values in guidebook text (#27570)
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2024-09-14 14:26:27 +01:00 |
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Hands
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Remove inaccurate admin log when moving a held item (#32525)
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2024-10-24 02:02:23 +01:00 |
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HealthAnalyzer/UI
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upstream merge 2/11 (#2090)
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2024-11-07 20:09:25 +00:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2024-01-22 18:36:53 +01:00 |
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Holopad
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Holopads (#32711)
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2024-12-21 10:13:32 +00:00 |
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HotPotato
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Humanoid
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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IconSmoothing
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upstream merge (#1636)
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2024-08-18 17:21:07 +00:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Various item status fixes/tweaks (#27267)
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2024-05-03 00:01:56 +02:00 |
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Info
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Add telegram to the server info-links (#33459)
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2024-12-07 17:25:37 +00:00 |
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Input
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upstream merge (#1636)
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2024-08-18 17:21:07 +00:00 |
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Instruments
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-09 18:24:46 +01:00 |
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Interactable
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Improve InteractionSystem range & BUI checks (#27999)
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2024-06-01 16:56:23 +02:00 |
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Interaction
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Strip drag drop test (#30754)
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2024-08-09 19:01:46 +01:00 |
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Inventory
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Fix for inspecting entities in the stripping window (#33644)
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2024-12-07 21:54:26 +00:00 |
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IoC
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Change the window titlebar to show the joined server (#32547)
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2024-10-24 02:09:49 +01:00 |
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Items
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-09 18:24:46 +01:00 |
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Jittering
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Fix animation looping bugs. (#29457)
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2024-08-09 17:30:59 +01:00 |
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Kitchen
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Kudzu
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Labels
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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LateJoin
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JobRequirement refactor (#30347)
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2024-08-09 18:45:41 +01:00 |
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Lathe
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the great namespace refactor (#2574)
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2025-01-01 07:50:34 +00:00 |
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Launcher
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Copy button for ban/disconnect reason (#30760)
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2024-08-21 16:16:41 +01:00 |
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Light
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Light verb is now predicted (#33622)
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2024-12-07 21:52:08 +00:00 |
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Lightning/Components
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Lobby
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Give silicons proper lobby/character editor previews (#33763)
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2024-12-21 09:36:03 +00:00 |
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Lock/Visualizers
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LockVisualizer (#25224)
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2024-02-18 23:27:28 +01:00 |
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MachineLinking/UI
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Magic
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Magic Refactor + Wizard Grimoire (#22568)
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2024-05-18 13:55:05 +02:00 |
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MagicMirror
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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MainMenu
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Update MainMenu.cs to use ISawmill (#29988)
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2024-08-09 17:47:28 +01:00 |
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MapText
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Implement map text (#28705)
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2024-07-05 20:23:41 +02:00 |
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Mapping
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upstream merge 2/11 (#2090)
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2024-11-07 20:09:25 +00:00 |
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Maps
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Markers
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MassMedia
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Save unpublished news articles (#31491)
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2024-09-14 14:04:52 +01:00 |
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Materials
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Recycler Overhaul (#30802)
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2024-08-21 16:00:29 +01:00 |
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Mech
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Fix Ripley control panel (#30325)
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2024-08-09 18:03:34 +01:00 |
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Medical
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Crew Monitor filter (#31659)
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2024-09-22 02:45:17 +01:00 |
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MedicalScanner
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Message
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Mind
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Mind tweaks & fixes (#21203)
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2023-10-24 18:04:06 +02:00 |
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Mining
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Morgue/Visualizers
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cleaning up more stuff with crematoriums and morgues (#11384)
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2022-09-19 16:59:04 -07:00 |
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MouseRotator
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Fix MouseRotator on rotated grids (#29663)
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2024-08-09 17:19:01 +01:00 |
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Movement/Systems
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Sprite Movement working with AI movement (#33494)
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2024-12-21 10:19:51 +00:00 |
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NPC
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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NetworkConfigurator
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Ninja/Systems
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item toggling giga rework + full ninja refactor (#28039)
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2024-08-09 17:45:27 +01:00 |
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NodeContainer
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Nuke
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Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565)
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2024-09-14 14:02:05 +01:00 |
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NukeOps
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Fix war declarator (#30221)
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2024-08-09 17:52:23 +01:00 |
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Nutrition/EntitySystems
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Metamorphosis - FoodSequence 3 (#31012)
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2024-09-14 13:52:20 +01:00 |
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Nyanotrasen
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the great namespace refactor (#2574)
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2025-01-01 07:50:34 +00:00 |
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Objectives/Systems
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Options
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the great namespace refactor (#2574)
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2025-01-01 07:50:34 +00:00 |
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Orbit
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Remove obsolete usages of AnimationPlayerComponent (#20806)
|
2023-10-14 22:07:18 +02:00 |
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Outline
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Make clickable 1% nicer (#29706)
|
2024-08-09 19:17:26 +01:00 |
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Overlays
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Replace obsolete GetTilesIntersecting methods (#32455)
|
2024-12-07 21:55:22 +00:00 |
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PAI
|
Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
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PDA
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Set default PDA uplink and music visibility to false (#28373)
|
2024-09-14 14:27:11 +01:00 |
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Paper
|
Monospace Support for Rich Text (#33830)
|
2024-12-21 09:56:32 +00:00 |
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Parallax
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
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ParticleAccelerator
|
Adding an AccessReader to a particle accelerator with engineering access (#30394)
|
2024-08-09 18:14:52 +01:00 |
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Physics
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Add a Walking alert (#32954)
|
2024-11-15 17:35:04 +00:00 |
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Pinpointer
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Atmospheric network monitor (#32294)
|
2024-12-21 10:13:11 +00:00 |
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Placement/Modes
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Update content vectors to numerics (#17759)
|
2023-07-08 14:08:32 +10:00 |
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Players
|
Fix role ban loading bugs (#32725)
|
2024-10-24 02:01:46 +01:00 |
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PneumaticCannon
|
Gunify pneumatic cannon (#13296)
|
2023-01-16 08:56:09 -08:00 |
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Pointing
|
Fix pointing arrow trajectory (#25061)
|
2024-02-18 22:55:56 +01:00 |
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Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
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Polymorph/Systems
|
cham projector fixes/rewrite (#27111)
|
2024-11-15 17:32:51 +00:00 |
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Popups
|
Predict stripping (#32478)
|
2024-10-02 12:06:37 +01:00 |
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Power
|
Show battery level for selected devices in Power Monitoring Console (#33854)
|
2024-12-21 10:20:42 +00:00 |
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PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-12 20:48:04 +01:00 |
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Projectiles
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
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RCD
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-08-09 17:52:22 +01:00 |
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Radiation
|
Remove obsolete functions from `RadiationDebugOverlay` (#31111)
|
2024-08-21 15:21:03 +01:00 |
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Radio
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
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RatKing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-27 21:59:12 +02:00 |
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Remotes
|
Door Remote now shows Mode in UI (#26162)
|
2024-03-24 00:08:08 +01:00 |
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Replay
|
Fix replay load error screens (#32115)
|
2024-09-14 14:27:11 +01:00 |
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Research
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-08-09 17:52:22 +01:00 |
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Resources
|
Remove lights compref (#19531)
|
2023-09-27 21:59:12 +02:00 |
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Revenant
|
Remove AlertType and AlertCategory (#27933)
|
2024-06-01 16:55:49 +02:00 |
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Revolutionary
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-08 19:59:10 +02:00 |
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Robotics
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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Roles
|
Add codeword highlighting (#30092)
|
2024-08-27 00:42:12 +01:00 |
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Rotation
|
Fixed buckled players thrashing while speaking in beds (#29653)
|
2024-08-09 17:19:00 +01:00 |
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RoundEnd
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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SSDIndicator
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-08 19:59:10 +02:00 |
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Salvage
|
the great namespace refactor (#2574)
|
2025-01-01 07:50:34 +00:00 |
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Sandbox
|
Organize the Sandbox Panel window (#33684)
|
2024-12-07 22:11:27 +00:00 |
|
Screenshot
|
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
|
2023-04-20 20:16:01 +10:00 |
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SensorMonitoring
|
Auto-scale sensor monitoring graph (#29559)
|
2024-07-25 01:57:45 +02:00 |
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Sericulture
|
Sericulture fixes (#19193)
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2023-10-08 19:52:10 +02:00 |
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Shuttles
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Minor improvements & fixes to Shuttle Console UI (#31623)
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2024-12-07 17:28:38 +00:00 |
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Silicons
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Add cooldown to buttons in borg's laws UI (#31490)
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2024-12-07 22:01:19 +00:00 |
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Singularity
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Actually make the emagging popup work properly
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2024-12-07 16:33:54 +00:00 |
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Smoking
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Sound
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`EmitSound` prediction (#13282)
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2023-01-05 05:56:35 +11:00 |
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Speech/EntitySystems
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Ratvarian Language and CogChamp (#15639)
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2023-04-29 18:34:19 +10:00 |
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SprayPainter
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Sprite
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Add sprite exporting (#29874)
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2024-08-09 18:15:15 +01:00 |
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Stack
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Frontier Port: Pretty Money (#2398)
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2024-12-18 01:30:21 +00:00 |
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Station
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Space Ninjas auto-toggle internals after spawning (#25083)
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2024-05-18 13:51:21 +02:00 |
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StationRecords
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Power stuff (#31314)
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2024-08-27 01:00:42 +01:00 |
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StatusIcon
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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Stealth
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Sticky/Visualizers
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full sticky prediction (#30230)
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2024-08-09 19:04:17 +01:00 |
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Storage
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Storage BUI bandaid (#31506)
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2024-08-30 07:54:16 +01:00 |
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Store/Ui
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Bug fixes for Store UIs with multiple currencies (#33565)
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2024-12-21 09:58:01 +00:00 |
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Strip
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Stunnable
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Fix stun baton throwing and visual effect (#18777)
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2023-08-08 12:19:31 -08:00 |
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Stylesheets
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Holopads (#32711)
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2024-12-21 10:13:32 +00:00 |
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SubFloor
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Allow t-ray to penetrate carpets and puddles (#25276)
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2024-02-18 23:24:54 +01:00 |
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SurveillanceCamera
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Tabletop
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Telephone
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Holopads (#32711)
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2024-12-21 10:13:32 +00:00 |
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Teleportation
|
Add teleporter logs (#13375)
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2023-02-17 01:27:43 +01:00 |
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TextScreen
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cancelable brig timers (#26557)
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2024-04-07 14:22:06 +02:00 |
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Thief
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Throwing
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Improve throwing precision (#29726)
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2024-08-09 17:35:24 +01:00 |
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Tips
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silent footsteps for ninja (#33280)
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2025-01-01 17:10:11 +00:00 |
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Toggleable
|
Candles (#21087)
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2023-11-12 20:35:48 +01:00 |
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Tools
|
THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:41:08 +02:00 |
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Traits
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Fix AudioSystem nullability checks for engine PR (#32233)
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2024-09-22 02:38:29 +01:00 |
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Trigger
|
Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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UserInterface
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Monospace Support for Rich Text (#33830)
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2024-12-21 09:56:32 +00:00 |
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VendingMachines
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Enhance Vending Machine UI: Adjust Minimum Height for better User Experience (#32851)
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2024-10-24 02:09:24 +01:00 |
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Verbs
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Entity menu lookup changes (#32395)
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2024-10-02 11:24:27 +01:00 |
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Viewport
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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VoiceMask
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Voice Mask refactor (#30798)
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2024-10-02 12:06:05 +01:00 |
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Voting
|
upstream merge 2/11 (#2090)
|
2024-11-07 20:09:25 +00:00 |
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Wall
|
Fix shuttle structure construction (#1069)
|
2024-04-09 22:12:36 -05:00 |
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Weapons
|
Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104)
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2024-12-21 09:55:48 +00:00 |
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Weather
|
Fix AudioSystem nullability checks for engine PR (#32233)
|
2024-09-22 02:38:29 +01:00 |
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Wires
|
Fix layout on wires UI (#33714)
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2024-12-07 22:01:19 +00:00 |
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Xenoarchaeology
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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Zombies
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-08 19:59:10 +02:00 |
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_DV
|
stock market refactor (#2141)
|
2025-01-01 13:47:42 +00:00 |
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_EE/FootPrint
|
Ports Bloodstains And Footprints from EE (#2186)
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2024-11-20 01:00:15 +00:00 |
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_NF/Stack
|
Frontier Port: Pretty Money (#2398)
|
2024-12-18 01:30:21 +00:00 |
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AssemblyInfo.cs
|
Visualize melee weapon cooldowns in HUD.
|
2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-27 00:37:51 +01:00 |
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Content.Client.csproj.DotSettings
|
Pow3r: stage 1 (#4208)
|
2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
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Program.cs
|
Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |