Delta-v/Content.Server/Interfaces/Chat/IChatManager.cs

25 lines
686 B
C#

using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.Interfaces.Chat
{
public interface IChatManager
{
void Initialize();
/// <summary>
/// Dispatch a server announcement to every connected player.
/// </summary>
void DispatchServerAnnouncement(string message);
void DispatchServerMessage(IPlayerSession player, string message);
void EntitySay(IEntity source, string message);
void EntityMe(IEntity source, string action);
void SendOOC(IPlayerSession player, string message);
void SendHookOOC(string sender, string message);
}
}