Files
Delta-v/Content.Shared/Humanoid/HumanoidVisualLayers.cs
T
HTML/CrystalandWhatstone ec4cabec41 Port Harpy wing/arm layering fix, remove base female displacement map (#2917) (#3933)
* Harpy wing/arm layering fix, remove base female displacement map (#2917)

* Harpy wing fix, new janky humanoid layers

* MarkingCategories.cs: no Overlay comma.

* _DV/.../Species/harpy.yml: comment RArm

* _DV/Species/harpy.yml: comment RArmExtension base sprites

* spationaut suit fix

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Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
2025-06-29 09:01:04 +01:00

38 lines
870 B
C#

using Content.Shared.Humanoid.Markings;
using Robust.Shared.Serialization;
namespace Content.Shared.Humanoid
{
[Serializable, NetSerializable]
public enum HumanoidVisualLayers : byte
{
Special, // for the cat ears
Tail,
Hair,
FacialHair,
UndergarmentTop,
UndergarmentBottom,
Chest,
Head,
Snout,
HeadSide, // side parts (i.e., frills)
HeadTop, // top parts (i.e., ears)
Eyes,
RArm,
LArm,
RHand,
LHand,
RLeg,
LLeg,
RFoot,
LFoot,
Handcuffs,
StencilMask,
Ensnare,
Fire,
LArmExtension, // Frontier: a species-specific extension layer, e.g. for harpy wings
RArmExtension, // Frontier: a species-specific extension layer, e.g. for harpy wings
}
}