Delta-v/Content.Server/Medical
deltanedas d3aa1efc38 item toggling giga rework + full ninja refactor (#28039)
* item toggle refactoring and some new systems

* add ToggleClothing component/system

* unhardcode magboots gravity logic

* make magboots and speedboots use ItemToggle and stuff

* remove now useless clothing components

* update client/server magboots systems

* add note to use ItemToggledEvent in ToggleActionEvent doc

* refactor PowerCellDraw to use ItemToggle for ui open/close control

* add TryUseCharges, refactor charges system

* update magboot trigger code

* make borg use ItemToggle, network SelectedModule instead of now removed Activated

* add AccessToggle for borg

* the giga ninja refactor

* update ninja yml

* update ItemToggle usage for some stuff

* fix activatableui requires power

* random fixing

* yaml fixing

* nuke ItemToggleDisarmMalus

* make defib use ItemToggle

* make things that use power not turn on if missing use charge

* pro

* fix sound prediction

* bruh

* proximity detector use ItemToggle

* oop

* big idiot syndrome

* fix ninja spawn rule and make it generic

* fix ninja spawn rule yml

* move loading profiles into AntagLoadProfileRule

* more ninja refactor

* ninja yml fixes

* the dreaded copy paste ops

* remove useless NinjaRuleComponent and ue AntagSelection for greeting

* fix invisibility

* move IsCompleted to SharedObjectivesSystem

* ability fixes

* oop fix powercell instantly draining itself

* sentient speedboots gaming

* make reflect use ItemToggle

* fix other test

* loadprofilerule moved into its own pr

* remove conflict with dragon refactor

* remove all GenericAntag code from ninja

* )

* probably

* remove old enabled

* great language bravo vince

* GREAT LANGUAGE

* who made this language

* because it stinks

* reparent blood-red magboots to magboots probbbly works

* most of the review stuff

* hasGrav doesnt mean what i thought it did

* make health analyzer use itemtoggle, not fail test

* fix mag/speed boots being wacky

* UNTROLL

* add ItemToggle to the random health analyzers

* a

* remove unused obsolete borg func

* untrolling

* :trollface:

* fix test

* fix

* g

* untroll

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:45:27 +01:00
..
BiomassReclaimer Strip Items From Things Before Biomassing Them (#28544) 2024-06-06 21:59:38 +02:00
Components item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
CrewMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Stethoscope Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
SuitSensors Mannequin (#29004) 2024-07-05 20:37:36 +02:00
CryoPodEjectLockWireAction.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CryoPodSystem.cs Move GasMixture to shared (#27480) 2024-05-07 04:00:15 +02:00
DefibrillatorSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
HealingSystem.cs Add popup for healing target (#29804) 2024-08-09 17:38:03 +01:00
HealthAnalyzerSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
InsideCryoPodSystem.cs Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
MedicalScannerSystem.cs Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
VomitSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00