Delta-v/Content.Server/StationEvents/Events
deltanedas d3aa1efc38 item toggling giga rework + full ninja refactor (#28039)
* item toggle refactoring and some new systems

* add ToggleClothing component/system

* unhardcode magboots gravity logic

* make magboots and speedboots use ItemToggle and stuff

* remove now useless clothing components

* update client/server magboots systems

* add note to use ItemToggledEvent in ToggleActionEvent doc

* refactor PowerCellDraw to use ItemToggle for ui open/close control

* add TryUseCharges, refactor charges system

* update magboot trigger code

* make borg use ItemToggle, network SelectedModule instead of now removed Activated

* add AccessToggle for borg

* the giga ninja refactor

* update ninja yml

* update ItemToggle usage for some stuff

* fix activatableui requires power

* random fixing

* yaml fixing

* nuke ItemToggleDisarmMalus

* make defib use ItemToggle

* make things that use power not turn on if missing use charge

* pro

* fix sound prediction

* bruh

* proximity detector use ItemToggle

* oop

* big idiot syndrome

* fix ninja spawn rule and make it generic

* fix ninja spawn rule yml

* move loading profiles into AntagLoadProfileRule

* more ninja refactor

* ninja yml fixes

* the dreaded copy paste ops

* remove useless NinjaRuleComponent and ue AntagSelection for greeting

* fix invisibility

* move IsCompleted to SharedObjectivesSystem

* ability fixes

* oop fix powercell instantly draining itself

* sentient speedboots gaming

* make reflect use ItemToggle

* fix other test

* loadprofilerule moved into its own pr

* remove conflict with dragon refactor

* remove all GenericAntag code from ninja

* )

* probably

* remove old enabled

* great language bravo vince

* GREAT LANGUAGE

* who made this language

* because it stinks

* reparent blood-red magboots to magboots probbbly works

* most of the review stuff

* hasGrav doesnt mean what i thought it did

* make health analyzer use itemtoggle, not fail test

* fix mag/speed boots being wacky

* UNTROLL

* add ItemToggle to the random health analyzers

* a

* remove unused obsolete borg func

* untrolling

* :trollface:

* fix test

* fix

* g

* untroll

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:45:27 +01:00
..
AlertLevelInterceptionRule.cs Add syndicate sleeper agents random event (#27501) 2024-05-15 19:57:27 +02:00
AnomalySpawnRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
BluespaceArtifactRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
BluespaceLockerRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
BreakerFlipRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
BureaucraticErrorRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
CargoGiftsRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
ClericalErrorRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
FalseAlarmRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
GasLeakRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
ImmovableRodRule.cs Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
IonStormRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
KudzuGrowthRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
MassHallucinationsRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
MeteorSwarmRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
PowerGridCheckRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RandomEntityStorageSpawnRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RandomSentienceRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RandomSpawnRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
SolarFlareRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
SpaceSpawnRule.cs item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
StationEventSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
VentClogRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
VentCrittersRule.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00