* combine TrySpike into OnInteractUsing * mark spike drink event as handled * mark speso insertion event as handled * mark food sequence event as handled --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> |
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| .. | ||
| Components | ||
| EntitySystems | ||
| Hungry.cs | ||
| SetNutrit.cs | ||
| Thirsty.cs | ||