Delta-v/Resources/Prototypes/Procedural
metalgearsloth b6ee183dc6
Add planet lighting (#32522)
* Implements a Dynamic Lighting System on maps.

* Edit: the night should be a little bit brighter and blue now.

* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.

* Edit: The offset is now serverside, this makes the time accurate in all situations.

* Removing ununsed import

* Minor tweaks

* Tweak in time precision

* Minor tweak + Unused import removed

* Edit: apparently RealTime is better for what I'm looking for

* Fix: Now the time is calculated correctly.

* Minor tweaks

* Adds condition for when the light should be updated

* Add planet lighting

* she

* close-ish

* c

* bittersweat

* Fixes

* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"

This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.

* Europa and day-night

* weh

* rooves working

* Clean

* Remove Europa

* Fixes

* fix

* Update

* Fix caves

* Update for engine

* Add sun shadows (planet lighting v2)

For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.

* Documentation

* a

* Fixes

* Move blur to an overlay

* Slughands

* Fixes

* Remove v2 work

* Finalise

---------

Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
2025-02-16 19:35:32 +11:00
..
Magnet Lite Magnet Rebalancing (#31726) 2024-09-01 22:36:28 -06:00
Themes RoomSpawner mask (#33110) 2025-02-12 15:47:48 +03:00
biome_markers.yml Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
biome_ore_templates.yml Mining Rebalance (#30920) 2024-08-16 11:43:54 +10:00
biome_templates.yml Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
dungeon_configs.yml Flora clean up (#33839) 2024-12-16 20:20:36 +01:00
dungeon_presets.yml Dungeon generation refactor (#17121) 2023-06-27 19:17:42 +10:00
dungeon_room_packs.yml Dungeon generation refactor (#17121) 2023-06-27 19:17:42 +10:00
salvage_difficulties.yml Expeditions rework (#18960) 2023-09-19 22:52:01 +10:00
salvage_factions.yml Localization of the Salvage Expedition Console (#30339) 2024-07-30 10:05:19 -04:00
salvage_loot.yml Mining Rebalance (#30920) 2024-08-16 11:43:54 +10:00
salvage_misc.yml Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
salvage_mods.yml Localization of the Salvage Expedition Console (#30339) 2024-07-30 10:05:19 -04:00
salvage_rewards.yml Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
vgroid.yml Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00