Delta-v/Content.Server/Fluids/EntitySystems
Princess Cheeseballs 9de76e70c7
EVENT BASED WEIGHTLESSNESS (#37971)
* Init Commit

* Typos

* Commit 2

* Save Interaction Test Mob from failing

* ssss

* Confident I've gotten all the correct prototypes

* Whoops forgot to edit those

* aaaaa

* Better solution

* Test fail fixes

* Yaml fix

* THE FINAL TEST FIX

* Final fix(?)

* whoops

* Added a WeightlessnessChangedEvent

* Check out this diff

* Wait I'm dumb

* Final optimization and don't duplicate code

* Death to IsWeightless

* File scoped namespaces

* REVIEW

* Fix test fails

* FIX TEST FAILS REAL

* A

* Commit of doom

* borgar

* We don't need to specify on map init apparently

* Fuck it

* LOAD BEARING COMMENT

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-19 14:35:09 -04:00
..
AbsorbentSystem.cs Make mopping predicted (and some other stuff) (#38749) 2025-07-09 05:17:55 +02:00
DrainSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
PuddleDebugDebugOverlaySystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
PuddleSystem.Evaporation.cs feat: allow mopping evaporating puddles (#38743) 2025-07-04 23:50:44 +02:00
PuddleSystem.Spillable.cs fix: mops with liquid can hit people again (#38486) 2025-06-22 00:23:39 +02:00
PuddleSystem.Transfers.cs Solution drag and drop now checks if container is closed and drainable (#34683) 2025-04-21 17:50:07 +02:00
PuddleSystem.cs Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
SmokeSystem.cs Predict healing and bloodstream (#38690) 2025-07-02 19:20:31 -04:00
SpraySystem.cs EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00