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AI
Viewport improvements ( #3765 )
2021-04-19 09:52:40 +02:00
DoAfter
Multi-window input handling. ( #3911 )
2021-05-02 20:48:00 +02:00
HealthOverlay
Multi-window input handling. ( #3911 )
2021-05-02 20:48:00 +02:00
ActionsSystem.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
AtmosDebugOverlaySystem.cs
Content grid-trees ( #3750 )
2021-04-02 20:29:19 +11:00
AtmosphereSystem.cs
Fix parallel tests unreliably failing due to statics in Atmospherics ( #1914 )
2020-08-25 16:14:26 +02:00
BackgroundAudioSystem.cs
Remove unused AudioMixTarget code. ( #3838 )
2021-04-13 20:38:19 +10:00
BuckleSystem.cs
Remove ICollideSpecial
2021-05-30 23:30:44 +10:00
CameraRecoilSystem.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
CharacterInterfaceSystem.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
ChemicalReactionSystem.cs
Reaction sound re-added ( #2990 )
2021-01-14 18:06:23 +11:00
ClientInventorySystem.cs
Improves the HUD ( #3655 )
2021-03-27 02:23:12 +11:00
CombatModeSystem.cs
Makes a few EntitySystems use the RaiseNetworkedEvent helper instead of manually calling IEntityNetworkManager.
2021-04-14 14:12:14 +02:00
ConstructionSystem.cs
Makes more things queue delete to prevent physics collision callback issues.
2021-05-26 18:43:12 +02:00
ContextMenuPresenter.cs
Viewport improvements ( #3765 )
2021-04-19 09:52:40 +02:00
DoorSystem.cs
Remove ICollideSpecial
2021-05-30 23:30:44 +10:00
DragDropSystem.cs
Rename and clean up interaction events ( #4044 )
2021-05-22 21:06:40 -07:00
ExamineSystem.cs
fixes #4003 (examine-spriteview is rotated)
2021-05-21 14:55:15 +02:00
GasTileOverlaySystem.cs
Content grid-trees ( #3750 )
2021-04-02 20:29:19 +11:00
IconSmoothSystem.cs
Fix exception in IconSmoothSystem where it tries to get a grid that doesn't exist ( #4064 )
2021-05-24 16:39:57 +02:00
InstrumentSystem.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
MarkerSystem.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
MeleeLungeSystem.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
MeleeWeaponSystem.cs
Fix melee weapon effects being offset incorrectly ( #4102 )
2021-05-28 10:58:30 +02:00
PullingSystem.cs
Add back pull moving ( #3635 )
2021-04-05 14:08:45 +02:00
RangedWeaponSystem.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
StackSystem.cs
Refactors stacks to be fully ECS. ( #4046 )
2021-05-26 10:20:57 +02:00
StandingStateSystem.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
SuspicionEndTimerSystem.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
VerbSystem.cs
Multi-window input handling. ( #3911 )
2021-05-02 20:48:00 +02:00
WindowSystem.cs
SnapGridComponent Removal ( #3884 )
2021-04-28 10:49:37 -07:00