Delta-v/Content.Server/Singularity/EntitySystems
Paul 7757b94333 adds a few logitems & bumps bullethit to high/extreme, depending on if a player was hit 2021-12-20 15:17:40 +01:00
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ContainmentFieldGeneratorSystem.cs Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
EmitterSystem.cs adds a few logitems & bumps bullethit to high/extreme, depending on if a player was hit 2021-12-20 15:17:40 +01:00
SingularitySystem.cs Stabilise singularity a lot more (#5725) 2021-12-15 13:47:12 +11:00