Delta-v/Content.Server/Spawners/EntitySystems
Leon Friedrich adeed705e6
Add Job preference tests (#28625)
* Misc Job related changes

* Add JobTest

* A

* Aa

* Lets not confuse the yaml linter

* fixes

* a
2024-06-06 00:19:24 +10:00
..
ConditionalSpawnerSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ContainerSpawnPointSystem.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00
SpawnOnDespawnSystem.cs Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
SpawnPointSystem.cs Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
SpawnerSystem.cs Change SpawnerSystem to use SpawnAtPosition instead of Spawn (#22800) 2023-12-20 23:39:57 -07:00