* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No |
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| .. | ||
| SharedEmitterSystem.cs | ||
| SharedEventHorizonSystem.cs | ||
| SharedGravityWellSystem.cs | ||
| SharedSingularitySystem.cs | ||