* move pietin trash to FoodPieBase so all pies return their pie tin when eaten * spawn trash from a SliceableFood if the Food has a trash * add a limited selection of additional tablewares to the autolathe * kitchenware material adjustments * fix crash when slice pie in hand/inventory * use system helpers + slices now go in parent container (cherry picked from commit 1c3c596bae1bc463ce05f3ae6f5cbe09ac59ed4c) |
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| Components | ||
| EntitySystems | ||
| Hungry.cs | ||
| IngestionEvents.cs | ||