Delta-v/Content.Shared/Humanoid
Moony e92a8fedab
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
..
Markings Add missing DataDefinition constructors (#14603) 2023-03-12 16:37:24 -07:00
Prototypes Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
HairStyles.cs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
HumanoidAppearanceComponent.cs Fix SpawnAndDirtyAllEntities test (#15771) 2023-04-25 19:27:57 +10:00
HumanoidCharacterAppearance.cs Skin color validation (#15140) 2023-04-05 17:41:11 -06:00
HumanoidVisualLayers.cs Marking default coloring (#13039) 2023-03-04 18:59:07 -08:00
HumanoidVisualLayersExtension.cs Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
ICharacterAppearance.cs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
NamingSystem.cs New Species: Diona (#11497) 2022-11-08 14:26:59 -06:00
Sex.cs Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
SharedHumanoidAppearanceSystem.cs Adds validation bool for setting humanoid skin color (#15360) 2023-04-23 19:16:59 +10:00
SharedHumanoidMarkingModifierSystem.cs Marking default coloring (#13039) 2023-03-04 18:59:07 -08:00
SkinColor.cs Skin color validation (#15140) 2023-04-05 17:41:11 -06:00