Delta-v/Content.Server/GameObjects/Components/Body
DrSmugleaf 5c0cf1b1a0
Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
..
Behavior Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Circulatory Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Part Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Respiratory Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
BodyCommands.cs Improve hurt command feedback and usability (#2559) 2020-11-27 18:18:33 +11:00
BodyComponent.cs Make body parts properly use containers for mechanisms (#2290) 2020-10-18 11:20:10 +02:00
BodyManagerHealthChangeParams.cs Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
BodyScannerComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
MechanismComponent.cs Add arguments to part and mechanism event methods (#2293) 2020-10-19 15:23:59 +02:00
SurgeryToolComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00