Delta-v/Content.Server/GameObjects/Components/Power/PowerNetComponents
DrSmugleaf 5c0cf1b1a0
Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
..
BasePowerNetComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
BatteryDischargerComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
BatteryStorageComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
IPowerNetManager.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
PowerConsumerComponent.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
PowerSupplierComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
RadiationCollectorComponent.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SmesComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
SolarControlConsoleComponent.cs Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
SolarPanelComponent.cs Add test for adding each component individually to an entity (#1870) 2020-08-24 13:39:00 +02:00