Delta-v/Content.Shared/GameObjects/Components/Damage
DrSmugleaf 5c0cf1b1a0
Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
..
DamageFlag.cs Add invulnerable damage flag, godmode and damage flag commands (#1949) 2020-08-30 11:16:47 +02:00
DamageState.cs Add prediction for standing states and mob states (#1937) 2020-08-29 13:20:37 +02:00
DamageableComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
IDamageableComponent.cs Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
IOnHealthChangedBehavior.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00