Delta-v/Resources/Prototypes
Swept a16ce4b7a5
Replaces the substation sprite. (#2621)
* Sprite

* ez
2020-11-27 00:06:54 +11:00
..
AccessLevels Access lock lockers and add some more access types (#2389) 2020-10-26 23:32:55 +01:00
Alerts Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
Atmospherics Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Body Make mechanism behaviors properly update, fix eating and drinking (#2472) 2020-11-02 11:37:37 +01:00
Catalog Copyright Pass/Pruning | Part 1 - Clothing (#2539) 2020-11-22 15:17:14 +11:00
Damage Tweaks damage types and classes (#1969) 2020-08-31 19:11:22 +02:00
Entities Replaces the substation sprite. (#2621) 2020-11-27 00:06:54 +11:00
Hydroponics Botany (#2357) 2020-10-26 23:19:46 +01:00
Objectives Objectives (#2459) 2020-11-22 18:38:07 +11:00
Reagents Rerun of "Add Reagent Grinder/Juicer" (#2570) 2020-11-26 23:53:42 +11:00
Recipes (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
Roles Copyright Pass/Pruning | Part 1 - Clothing (#2539) 2020-11-22 15:17:14 +11:00
Shaders Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SoundCollections Adds IThrowCollide, Creaming people with cream pies and tactical stun baton throws (#2122) 2020-09-22 15:34:30 +02:00
Tiles SIMD-accelerated gas mixtures. (SIMD atmos) (#2479) 2020-11-25 10:48:49 +01:00
bar_signs.yml Adds cyber sylph's 2020-08-23 14:48:20 -07:00
materials.yml (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00