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AccessLevels
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Access lock lockers and add some more access types (#2389)
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2020-10-26 23:32:55 +01:00 |
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Alerts
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Alerts System and UI (#2529)
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2020-11-10 15:22:19 +11:00 |
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Atmospherics
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Gas tanks and masks (#2409)
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2020-10-27 20:53:44 +01:00 |
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Body
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Make mechanism behaviors properly update, fix eating and drinking (#2472)
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2020-11-02 11:37:37 +01:00 |
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Catalog
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Copyright Pass/Pruning | Part 1 - Clothing (#2539)
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2020-11-22 15:17:14 +11:00 |
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Damage
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Tweaks damage types and classes (#1969)
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2020-08-31 19:11:22 +02:00 |
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Entities
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Replaces the substation sprite. (#2621)
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2020-11-27 00:06:54 +11:00 |
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Hydroponics
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Botany (#2357)
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2020-10-26 23:19:46 +01:00 |
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Objectives
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Objectives (#2459)
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2020-11-22 18:38:07 +11:00 |
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Reagents
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Rerun of "Add Reagent Grinder/Juicer" (#2570)
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2020-11-26 23:53:42 +11:00 |
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Recipes
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(Smaller) Construction PR - (IC Construction) (#2575)
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2020-11-20 15:58:06 +01:00 |
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Roles
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Copyright Pass/Pruning | Part 1 - Clothing (#2539)
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2020-11-22 15:17:14 +11:00 |
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Shaders
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Singularity, Particle Accelerator & Radiation Collectors (#2169)
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2020-10-28 19:19:47 +01:00 |
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SoundCollections
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Adds IThrowCollide, Creaming people with cream pies and tactical stun baton throws (#2122)
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2020-09-22 15:34:30 +02:00 |
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Tiles
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SIMD-accelerated gas mixtures. (SIMD atmos) (#2479)
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2020-11-25 10:48:49 +01:00 |
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bar_signs.yml
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Adds cyber sylph's
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2020-08-23 14:48:20 -07:00 |
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materials.yml
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(Smaller) Construction PR - (IC Construction) (#2575)
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2020-11-20 15:58:06 +01:00 |
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melee_weapon_animations.yml
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Re-organizing the prototypes folder (#1384)
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2020-07-20 12:26:16 +02:00 |