Delta-v/Content.Server/GameObjects/Components/Damage
Víctor Aguilera Puerto 745401a41e
Data-oriented Construction System (#2152)
- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00
..
BreakableComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
BreakableConstructionComponent.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
DamageCommands.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
DamageOnHighSpeedImpactComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
DamageOnToolInteractComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
DestructibleComponent.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
RuinableComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00