Delta-v/Content.Server/GameObjects/Components/Kitchen
20kdc 4b9d488c1e
The Grovelling-to-the-Chef Games (monkey cubes and meat spikes) (#2117)
* Rehydratable component -> monkey cubes now have some of their behaviour

* Placeholder kitchen spike entity

* KitchenSpike component: the kitchen spike now has basic functionality

still placeholder sprite though

* Kitchen Spike: Import meatspike assets from CEV-Eris

* Kitchen Spike: Actually use sprites somewhat

* Kitchen Spike: Forgot I removed the MeatParts property from Butcherable

* Monkey cubes: Use IReagentReaction even though it doesn't quite work yet. Butcherable: remove imports

* Monkey cubes/Rehydratable: Re-add ISolutionChange

* Update Resources/Prototypes/Entities/Constructible/Ground/kitchen.yml

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-09-26 15:28:55 +02:00
..
ButcherableComponent.cs The Grovelling-to-the-Chef Games (monkey cubes and meat spikes) (#2117) 2020-09-26 15:28:55 +02:00
KitchenSpikeComponent.cs The Grovelling-to-the-Chef Games (monkey cubes and meat spikes) (#2117) 2020-09-26 15:28:55 +02:00
MicrowaveComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MicrowaveSuccessState.cs fix microwave deleting entities at will (#1073) 2020-06-05 18:46:34 +02:00