Pockets & ID need uniform equipped. Pockets accept any sufficiently small item. |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||
Pockets & ID need uniform equipped. Pockets accept any sufficiently small item. |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||