* Grappling gun ReelRate can be changed Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed. * Add coment + remove redudant |
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| .. | ||
| Marker | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| Reflect | ||
* Grappling gun ReelRate can be changed Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed. * Add coment + remove redudant |
||
|---|---|---|
| .. | ||
| Marker | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| Reflect | ||