Delta-v/Content.Client/UserInterface/IItemSlotManager.cs

14 lines
423 B
C#

using Content.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.UserInterface
{
public interface IItemSlotManager
{
bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity item);
void UpdateCooldown(ItemSlotButton cooldownTexture, IEntity entity);
bool SetItemSlot(ItemSlotButton button, IEntity entity);
}
}