Delta-v/Content.Server/GameObjects/Components/Atmos
Víctor Aguilera Puerto 6bb1e9fa5d
CVars for atmos (#2633)
* Monstermos is a word!

* Atmos CVars

* Cache CVars in AtmosphereSystem.

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-11-27 16:49:12 +01:00
..
Piping Removed EntityManager member variable from Components and EntitySystems (#2502) 2020-11-18 15:45:53 +01:00
AirtightComponent.cs SIMD-accelerated gas mixtures. (SIMD atmos) (#2479) 2020-11-25 10:48:49 +01:00
AtmosExposedComponent.cs The power of componentdependencies (#2211) 2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
BreathToolComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
FirelockComponent.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
FlammableComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
GasAnalyzerComponent.cs Removed EntityManager member variable from Components and EntitySystems (#2502) 2020-11-18 15:45:53 +01:00
GasCanisterComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
GasMixtureHolderComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
GasTankComponent.cs SIMD-accelerated gas mixtures. (SIMD atmos) (#2479) 2020-11-25 10:48:49 +01:00
GridAtmosphereComponent.cs CVars for atmos (#2633) 2020-11-27 16:49:12 +01:00
MovedByPressureComponent.cs Make godmode able to be disabled and more accessible to the rest of the code (#2560) 2020-11-22 14:45:15 +11:00
PressureProtectionComponent.cs Adds barotrauma (pressure damage) (#1605) 2020-08-07 16:23:16 +02:00
SpaceGridAtmosphereComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
UnsimulatedGridAtmosphereComponent.cs CVars for atmos (#2633) 2020-11-27 16:49:12 +01:00