Delta-v/Content.Client
metalgearsloth 7910bd3ff4
Context steering for NPCs (#12915)
2022-12-12 14:33:43 +11:00
..
AME BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Access Deprecate entitylookupcomponent (#12159) 2022-10-27 23:37:55 +11:00
Actions Changes needed for new notnullableflaganalyzer (#12957) 2022-12-11 00:19:37 +01:00
Administration Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
AirlockPainter BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
AlertLevel Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
Alerts Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Animations Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Atmos UX improvements to Air Alarm UI (#12681) 2022-12-06 15:46:07 -08:00
Audio Fix ambient audio assert (#12938) 2022-12-09 12:16:39 +11:00
BarSign Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Body Don't predict body init (#12163) 2022-10-24 17:08:41 -07:00
Botany PlantHolderVisualizer component system refactor (#10091) 2022-07-30 19:18:49 -07:00
Buckle ECS strap component (#12627) 2022-11-18 22:08:28 +01:00
Cabinet Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
CardboardBox Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Cargo Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
CartridgeLoader Exosuit: Ripley (#12668) 2022-12-10 11:05:39 -06:00
Changelog Changes needed for new notnullableflaganalyzer (#12957) 2022-12-11 00:19:37 +01:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Chat Remove StoredChatMessage (#12623) 2022-11-22 22:52:19 +11:00
Chemistry Cap ChemMaster label length (#12260) 2022-10-28 12:43:59 -05:00
Clickable Don't generate click maps for some textures. (#12874) 2022-12-05 10:47:24 +11:00
Cloning/UI Cloning Rework (#8972) 2022-08-03 21:05:17 -07:00
CloningConsole/UI Biomass (#10313) 2022-08-29 21:31:27 -05:00
Clothing Species specific jumpsuit sprite fixes (#12552) 2022-11-11 19:57:18 -06:00
CombatMode Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Commands ECS and cleanup body system, merge body templates and presets into body prototypes (#11991) 2022-10-22 15:46:28 -07:00
Communications/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Computer BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Configurable/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Construction Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
ContextMenu/UI Misc stealth and box changes (#11809) 2022-10-14 23:15:25 -05:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Credits Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
CrewManifest Allow crew manifest window resizing (#12825) 2022-12-06 15:46:19 -08:00
Cuffs Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Damage Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Decals World target action uses entity coordinates (#12484) 2022-12-06 15:03:20 -08:00
Disease Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Disposal BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
DoAfter Fix texture crimes (#12900) 2022-12-06 14:35:44 +11:00
Doors Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
DragDrop More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Ensnaring Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Entry Map pool cvar (#12313) 2022-11-01 20:17:35 -05:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Misc stealth and box changes (#11809) 2022-10-14 23:15:25 -05:00
Explosion Remove explosion networking jank (#12733) 2022-11-27 21:24:35 +11:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye Misc changes from replay branch (#12581) 2022-11-15 17:34:47 +11:00
Fax/UI Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
Flash Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics Fix forensic scanner UI. (#12398) 2022-11-08 15:06:09 -06:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Gameplay Add vv /c/enthover (#12545) 2022-11-12 04:45:36 +11:00
Ghost Ghost toggle FoV action (#12818) 2022-11-30 23:46:04 -06:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity serv4 + submodule update (#12740) 2022-11-27 19:25:55 +01:00
Hands More hand fixes (#12502) 2022-11-09 19:04:47 -06:00
HealthAnalyzer/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
HealthOverlay Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Humanoid Humanoid fixes (#11538) 2022-09-26 14:46:57 -05:00
IconSmoothing Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Implanters and Subdermal Implants (#11840) 2022-11-20 17:49:37 +11:00
Info Fix LinkBanner for replicated CVar values. (#12845) 2022-12-04 06:47:25 -06:00
Input Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Instruments Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
IoC Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Items Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Kitchen Refactor ReagentGrinder (#11751) 2022-10-25 23:34:56 -07:00
Kudzu Convert KudzuVisualizer to Visualizer Systems (#9010) 2022-06-22 16:33:45 -07:00
Labels/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
LateJoin Hide late join departments with no jobs available (#12171) 2022-11-08 14:37:12 -06:00
Lathe Add a label to make lathe UI clearer (#12805) 2022-12-02 17:13:09 -08:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Aurora Australis (#12356) 2022-11-24 18:31:17 +11:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lobby Make lobby ready button clear what state you are in (#12152) 2022-11-04 11:51:25 +11:00
MachineLinking BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MainMenu Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Mapping Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Maps Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Markers Remove misc Startup/Shutdown overrides (#8113) 2022-05-12 21:11:50 +10:00
Materials fix material storage popup (#11798) 2022-10-09 11:16:10 -07:00
Mech Exosuit: Ripley (#12668) 2022-12-10 11:05:39 -06:00
Medical/CrewMonitoring Fix crew monitor for rotated eyes (#11931) 2022-10-16 11:07:42 +11:00
MedicalScanner Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
MobState Fix damageoverlay for oldchat (#12358) 2022-11-04 12:44:51 +11:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement changing accumulators to timespan targets (#12407) 2022-11-08 13:59:34 -06:00
NPC Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
NetworkConfigurator Avoid a display bug when showing a network using multitool (#12793) 2022-12-02 17:47:24 -08:00
NodeContainer Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Nuke BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Nutrition Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Options/UI Add lobby music volume slider (#12153) 2022-11-04 11:15:37 +11:00
Orbit Following bugs fix (#8992) 2022-06-22 19:36:30 -07:00
Outline Misc changes from replay branch (#12581) 2022-11-15 17:34:47 +11:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA PDA UI refactor and cartridges (#11335) 2022-11-08 14:00:20 -06:00
Paper Make paper component shared (#11668) 2022-10-03 18:04:48 -07:00
Parallax Parallax fix + menu tweak (#10576) 2022-08-15 14:16:53 +10:00
ParticleAccelerator serv4 + submodule update (#12740) 2022-11-27 19:25:55 +01:00
Physics/Controllers Fix duplicate mech footstep sounds (#12972) 2022-12-11 07:18:25 -06:00
Pinpointer Better pinpointer accuracy + small cleanup (#12378) 2022-11-04 15:15:23 +11:00
Placement/Modes Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Players/PlayTimeTracking Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
PneumaticCannon Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Pointing Pointing arrow changes (#11097) 2022-09-16 07:37:15 -07:00
Popups Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Power fix unshaded apcs (#11204) 2022-09-11 20:51:36 -07:00
PowerCell potato battery visualizer exception fix (#12862) 2022-12-05 10:50:47 +11:00
Preferences Confirmation button (#12671) 2022-12-06 15:14:48 -08:00
Projectiles Fix bullet impact effect exception (#10357) 2022-08-06 16:48:55 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Recycling Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Research removes beforeserialization hook (#12319) 2022-11-03 12:41:12 +11:00
Resources Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
Revenant Content struct enumerators (#11894) 2022-11-07 03:33:44 +11:00
Rotation Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
RoundEnd Displaying of player characters in the round end statistics (#9006) 2022-06-23 19:32:06 +10:00
Salvage salvage magnet status indicator (#12585) 2022-11-14 01:45:45 -06:00
Sandbox Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Screenshot Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Security Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Shuttles Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Singularity Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Smoking Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Spawners Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
Speech/EntitySystems Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
Sprite Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Stack Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Stealth Misc stealth and box changes (#11809) 2022-10-14 23:15:25 -05:00
Sticky/Visualizers Visualizer systems update (#8203) 2022-05-16 14:41:23 +10:00
Storage Fix examining and right clicking entities in backpacks (#11867) 2022-10-12 18:35:25 +02:00
Store/Ui Remove buyer from store messages (#11230) 2022-09-14 17:04:41 +10:00
Strip Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets Content changes for TextEdit (#12557) 2022-11-13 16:56:01 +11:00
SubFloor Fix toggle-subfloor visual bugs (#11239) 2022-09-14 17:02:33 +10:00
SurveillanceCamera Make surveillance camera static shorter (#11757) 2022-10-09 16:32:05 +11:00
Suspicion Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Tabletop Fix some tabletop prediction jank (#12758) 2022-11-27 21:25:54 +11:00
Targeting/UI Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Toggleable Remove server/client clothing components. (#11981) 2022-10-22 15:30:37 -07:00
Toilet Toilet fixes (#9609) 2022-07-11 23:04:33 -07:00
Tools Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
Trigger serv4 + submodule update (#12740) 2022-11-27 19:25:55 +01:00
UserInterface Exosuit: Ripley (#12668) 2022-12-10 11:05:39 -06:00
Vehicle Some vehicle bugfixes (#11692) 2022-10-04 13:49:46 +11:00
VendingMachines Vending machines properly show their current state after an animation (#12201) 2022-10-30 17:12:05 +11:00
Verbs Make context menu use FrameUpdate() instead of Update() (#12257) 2022-10-30 17:21:38 +11:00
Viewport Content changes for engine viewport PR (#11388) 2022-09-21 20:45:52 +10:00
Visualizer Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
Wall Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Weapons Fix projectiles not inheriting velocities from the shooter/gun. (#12854) 2022-12-10 14:45:18 +11:00
Wires BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Xenoarchaeology fix analysis console text (#12895) 2022-12-08 12:28:51 +11:00
Zombies fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00