146 lines
5.3 KiB
C#
146 lines
5.3 KiB
C#
// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
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// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
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// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
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//
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// SPDX-License-Identifier: AGPL-3.0-or-later
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using Content.Shared._Goobstation.DelayedDeath;
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using Content.Shared._Goobstation.CheatDeath;
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using Content.Shared._Goobstation.Devour.Events;
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using Content.Server._Shitmed.DelayedDeath;
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using Content.Server.Actions;
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using Content.Shared.Administration.Systems;
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using Content.Server.Jittering;
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using Content.Shared.Damage;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Traits.Assorted;
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using Robust.Shared.Network;
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namespace Content.Server._Goobstation.Devil.CheatDeath;
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public sealed partial class CheatDeathSystem : EntitySystem
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{
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[Dependency] private readonly RejuvenateSystem _rejuvenateSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
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[Dependency] private readonly ActionsSystem _actionsSystem = default!;
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[Dependency] private readonly JitteringSystem _jitter = default!;
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[Dependency] private readonly MobThresholdSystem _thresholdSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CheatDeathComponent, MapInitEvent>(OnInit);
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SubscribeLocalEvent<CheatDeathComponent, ComponentRemove>(OnRemoval);
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SubscribeLocalEvent<CheatDeathComponent, CheatDeathEvent>(OnDeathCheatAttempt);
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SubscribeLocalEvent<CheatDeathComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<CheatDeathComponent, DelayedDeathEvent>(OnDelayedDeath);
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}
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private void OnInit(Entity<CheatDeathComponent> ent, ref MapInitEvent args) =>
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_actionsSystem.AddAction(ent, ref ent.Comp.ActionEntity, ent.Comp.ActionCheatDeath);
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private void OnRemoval(Entity<CheatDeathComponent> ent, ref ComponentRemove args) =>
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_actionsSystem.RemoveAction(ent.Owner, ent.Comp.ActionEntity);
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private void OnExamined(Entity<CheatDeathComponent> ent, ref ExaminedEvent args)
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{
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if (args.Examined != args.Examiner)
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return;
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if (ent.Comp.InfiniteRevives)
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{
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var unlimited = Loc.GetString("cheat-death-component-remaining-revives-unlimited");
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args.PushMarkup(unlimited);
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return;
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}
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var remaining = Loc.GetString("cheat-death-component-remaining-revives", ("amount", ent.Comp.ReviveAmount));
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args.PushMarkup(remaining);
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}
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private void OnDelayedDeath(Entity<CheatDeathComponent> ent, ref DelayedDeathEvent args)
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{
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if (args.PreventRevive)
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RemCompDeferred(ent.Owner, ent.Comp);
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}
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private void OnDeathCheatAttempt(Entity<CheatDeathComponent> ent, ref CheatDeathEvent args)
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{
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if (args.Handled)
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return;
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if (!_mobStateSystem.IsDead(ent) && !ent.Comp.CanCheatStanding)
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{
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var failPopup = Loc.GetString("action-cheat-death-fail-not-dead");
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_popupSystem.PopupEntity(failPopup, ent, ent, PopupType.LargeCaution);
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return;
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}
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// check if we're allowed to revive
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var reviveEv = new BeforeSelfRevivalEvent(ent, "self-revive-fail");
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RaiseLocalEvent(ent, ref reviveEv);
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if (reviveEv.Cancelled)
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return;
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// If the entity is out of revives, or if they are unrevivable, return.
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if (ent.Comp.ReviveAmount <= 0 || HasComp<UnrevivableComponent>(ent))
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{
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var failPopup = Loc.GetString("action-cheat-death-fail-no-lives");
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_popupSystem.PopupEntity(failPopup, ent, ent, PopupType.LargeCaution);
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return;
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}
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// If the holy damage exceeds the crit state, do not allow revives.
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if (!TryComp<DamageableComponent>(ent, out var damageable)
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|| !_thresholdSystem.TryGetIncapThreshold(ent, out var incapThreshold)
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|| damageable.Damage.DamageDict["Holy"] >= incapThreshold)
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{
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var failPopup = Loc.GetString("action-cheat-death-holy-damage");
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_popupSystem.PopupEntity(failPopup, ent, ent, PopupType.LargeCaution);
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return;
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}
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// Show popup
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if (_mobStateSystem.IsDead(ent) && !ent.Comp.CanCheatStanding)
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{
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var popup = Loc.GetString("action-cheated-death-dead", ("name", Name(ent)));
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_popupSystem.PopupEntity(popup, ent, PopupType.LargeCaution);
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}
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else
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{
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var popup = Loc.GetString("action-cheated-death-alive", ("name", Name(ent)));
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_popupSystem.PopupEntity(popup, ent, PopupType.LargeCaution);
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}
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// Revive entity
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_rejuvenateSystem.PerformRejuvenate(ent);
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_jitter.DoJitter(ent, TimeSpan.FromSeconds(5), true);
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// Decrement remaining revives.
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if (!ent.Comp.InfiniteRevives)
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ent.Comp.ReviveAmount--;
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// remove comp if at zero
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if (ent.Comp.ReviveAmount <= 0 && !ent.Comp.InfiniteRevives)
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RemComp(ent.Owner, ent.Comp);
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args.Handled = true;
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}
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}
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