Delta-v/Content.Shared/CombatMode/SharedCombatModeSystem.cs

58 lines
2.2 KiB
C#

using Content.Shared.Actions;
namespace Content.Shared.CombatMode
{
public abstract class SharedCombatModeSystem : EntitySystem
{
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<CombatModeSystemMessages.SetCombatModeActiveMessage>(CombatModeActiveHandler);
SubscribeLocalEvent<CombatModeSystemMessages.SetCombatModeActiveMessage>(CombatModeActiveHandler);
SubscribeLocalEvent<SharedCombatModeComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<SharedCombatModeComponent, ComponentShutdown>(OnShutdown);
SubscribeLocalEvent<SharedCombatModeComponent, ToggleCombatActionEvent>(OnActionPerform);
}
private void OnStartup(EntityUid uid, SharedCombatModeComponent component, ComponentStartup args)
{
_actionsSystem.AddAction(uid, component.CombatToggleAction, null);
_actionsSystem.AddAction(uid, component.DisarmAction, null);
}
private void OnShutdown(EntityUid uid, SharedCombatModeComponent component, ComponentShutdown args)
{
_actionsSystem.RemoveAction(uid, component.CombatToggleAction);
_actionsSystem.RemoveAction(uid, component.DisarmAction);
}
private void OnActionPerform(EntityUid uid, SharedCombatModeComponent component, ToggleCombatActionEvent args)
{
if (args.Handled)
return;
component.IsInCombatMode = !component.IsInCombatMode;
args.Handled = true;
}
private void CombatModeActiveHandler(CombatModeSystemMessages.SetCombatModeActiveMessage ev, EntitySessionEventArgs eventArgs)
{
var entity = eventArgs.SenderSession.AttachedEntity;
if (entity == default || !EntityManager.TryGetComponent(entity, out SharedCombatModeComponent? combatModeComponent))
{
return;
}
combatModeComponent.IsInCombatMode = ev.Active;
}
}
public sealed class ToggleCombatActionEvent : PerformActionEvent { }
public sealed class DisarmActionEvent : PerformEntityTargetActionEvent { }
}