Delta-v/Content.Shared/Nuke/NukeUiMessages.cs

43 lines
956 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Nuke
{
[Serializable, NetSerializable]
public sealed class NukeEjectMessage : BoundUserInterfaceMessage
{
}
[Serializable, NetSerializable]
public sealed class NukeAnchorMessage : BoundUserInterfaceMessage
{
}
[Serializable, NetSerializable]
public sealed class NukeKeypadMessage : BoundUserInterfaceMessage
{
public int Value;
public NukeKeypadMessage(int value)
{
Value = value;
}
}
[Serializable, NetSerializable]
public sealed class NukeKeypadClearMessage : BoundUserInterfaceMessage
{
}
[Serializable, NetSerializable]
public sealed class NukeKeypadEnterMessage : BoundUserInterfaceMessage
{
}
[Serializable, NetSerializable]
public sealed class NukeArmedMessage : BoundUserInterfaceMessage
{
}
}