Delta-v/Content.Server
Pieter-Jan Briers 2e6eaa45c5
Fix admin notes and database time nonsense. (#25280)
God bloody christ. There's like three layers of shit here.

So firstly, apparently we were still using Npgsql.EnableLegacyTimestampBehavior. This means that time values (which are stored UTC in the database) were converted to local time when read out. This meant they were passed around as kind Local to clients (instead of UTC in the case of SQLite). That's easy enough to fix just turn off the flag and fix the couple spots we're passing a local DateTime ez.

Oh but it turns out there's a DIFFERENT problem with SQLite: See SQLite we definitely store the DateTimes as UTC, but when Microsoft.Data.Sqlite reads them it reads them as Kind Unspecified instead of Utc.

Why are these so bad? Because the admin notes system passes DateTime instances from EF Core straight to the rest of the game code. And that means it's a PAIN IN THE ASS to run the necessary conversions to fix the DateTime instances. GOD DAMNIT now I have to make a whole new set of "Record" entities so we avoid leaking the EF Core model entities. WAAAAAAA.

Fixes #19897
2024-02-20 10:13:31 +01:00
..
Abilities/Mime Firestarter fixes (#24647) 2024-02-01 00:01:52 +11:00
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Fix admin notes and database time nonsense. (#25280) 2024-02-20 10:13:31 +01:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Ame Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Anomaly Synchronizer + Signallers tweaks (#24461) 2024-02-13 17:19:22 -05:00
Antag Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Arcade Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany fixed the specific if statement called when plant age is under 0 (#25346) 2024-02-17 10:08:59 -07:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
CartridgeLoader Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chemistry Predict Injector (syringes), cleanup (#25235) 2024-02-14 16:05:01 -07:00
Chunking Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Cloning Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-14 23:37:38 -07:00
Communications Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Cvar to allow whitelisted players to bypass panic bunker (#23885) 2024-01-14 16:27:32 +11:00
Construction Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
CriminalRecords/Systems move criminal records console component to shared (#24957) 2024-02-05 23:55:39 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Database Fix admin notes and database time nonsense. (#25280) 2024-02-20 10:13:31 +01:00
Decals Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Fix spawning glass shard for each glass sheet in stack (#25308) 2024-02-16 13:42:43 -05:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking make linking logic gates 1000% better (#25041) 2024-02-11 23:45:51 -07:00
DeviceNetwork Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Fix disposals bins not automatically flushing after an object is inserted (#25233) 2024-02-15 15:52:52 -05:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Allow opening doors mid-deny animation, if you have the access (#24969) 2024-02-05 18:31:21 -05:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drone Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Rebalances electrocution damage to a log scale (#24829) 2024-02-05 10:47:52 -08:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Add new "OptionsVisualizer" (#25128) 2024-02-17 15:52:11 -05:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Execution Executions (#24150) 2024-01-17 01:45:45 -07:00
Explosion Fix: Grenades don't make trigger sound (#25321) 2024-02-17 09:54:58 -07:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Eye/Blinding Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Remove soapy water (#24301) 2024-02-03 15:23:34 +11:00
Forensics Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking Hotfix: Set round end information for replays back to null on round start instead of round end (#25394) 2024-02-20 02:36:13 +01:00
Gateway Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Ghost Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Glue Fixed GluedComponent interactions with metamorphic glasses (#24943) 2024-02-07 16:43:44 -07:00
Gravity Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Guardian Make some damage sources not cancel do afters (#24635) 2024-01-28 10:51:54 +11:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Holosign Fix: Holosigns can be stored again (#25249) 2024-02-14 19:06:11 -06:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Destruction & impact sound rework pass 1 (#24282) 2024-01-19 10:33:07 -05:00
Implants Fix scram implant's teleportation out of containers (#24827) 2024-02-07 16:41:11 -07:00
Info Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Instruments Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Interaction Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-07 02:04:21 -08:00
Item Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels/Label Localize preset labels on chem dispenser (#24617) 2024-01-28 14:31:16 -08:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Light Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-05 17:21:26 -05:00
MagicMirror Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Mapping Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
MassMedia Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Materials Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Mech Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Medical Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Mind Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-13 14:20:38 -07:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NPC Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
NodeContainer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Nutrition Add verbs to Open/Close Openable containers, and add optional seals (#24780) 2024-02-13 17:08:07 -05:00
Objectives Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
PDA Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ParticleAccelerator PA control box part detection fix (#24356) 2024-01-21 20:17:17 +11:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Physics Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Make popups nullable (#24802) 2024-02-01 23:25:58 -05:00
Power Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Preferences/Managers Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Procedural Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
Projectiles DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Pulling Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Radio Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Changed door remote to trigger based on vision occlusion(#25093) 2024-02-10 02:22:19 -08:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
Research Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Resist Fix pressing shift while held triggering escape (#24878) 2024-02-03 13:14:20 +11:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Salvage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Sandbox Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Screens Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
SensorMonitoring Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Silicons Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Singularity Make radiation collector a power supplier (#24978) 2024-02-06 11:32:39 -05:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Spawners Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00
Species/Systems Fix nymphs being deleted immediatly after spawning (#25344) 2024-02-17 09:38:21 -07:00
Speech Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter spray painter rework (#23287) 2024-02-02 09:30:46 +11:00
Spreader The glowing forest anomaly (#24351) 2024-01-20 17:31:12 -08:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationEvents Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationRecords criminal records revival (#22510) 2024-02-04 19:29:35 -04:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Store Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Strip Clarify stripping logs (#25190) 2024-02-15 13:36:43 -06:00
Stunnable Added display for amount of hits left in stun batons/stun prods. (#25141) 2024-02-11 23:36:06 -07:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Tabletop Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Add events for TemperatureProtection and PressureProtection (#25165) 2024-02-13 23:44:47 -08:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Tesla Gun (#23175) 2024-01-06 18:18:35 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-08 00:41:42 -05:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Unrevivable trait (#24226) 2024-01-20 13:22:15 +11:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
VendingMachines Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
VoiceMask Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-23 17:12:18 -05:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Makes clumsy not delete guns (#25243) 2024-02-14 16:04:06 -07:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires Decouple panels and wires (#24840) 2024-02-03 15:24:33 +11:00
Worldgen Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Xenoarchaeology Gibbing refactor (Per-part gibbing and giblet throwing!) (#24989) 2024-02-10 15:37:06 -08:00
Zombies Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00