* fixes issue with indexing into colors on multi-sprite markings * should rebuild the dummy upon character profile switch in client * markings, when selected, should now default to the current character's skin color * whoops, missed one * adds a type serializer into marking points * that has to be a list serializer, oops |
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| .. | ||
| MarkingPicker.xaml | ||
| MarkingPicker.xaml.cs | ||
| MarkingsSystem.cs | ||