Delta-v/Content.Server/GameObjects/Components
ShadowCommander 7a842f7c22
Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00
..
AI makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
Access Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
ActionBlocking SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Actor Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Arcade SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Atmos Fix tests (#3707) 2021-03-31 21:41:23 +02:00
BarSign makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
Body SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Botany Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Buckle SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Cargo SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Chemistry Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Command Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Construction Fix tests (#3707) 2021-03-31 21:41:23 +02:00
ContainerExt Shared Containers (#3331) 2021-03-01 15:24:46 -08:00
Conveyor Physics (#3485) 2021-03-08 04:09:59 +11:00
Culinary Fix UtensilComponent interaction returning true even when doing nothing 2021-03-26 16:00:03 +01:00
Damage SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Destructible SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Disposal Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Doors SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Explosion SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Fluids SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
GUI SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Gravity Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Headset Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Instruments Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
Interactable SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Items Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Kitchen Fix tests (#3707) 2021-03-31 21:41:23 +02:00
MachineLinking Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Markers Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Medical Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Metabolism Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Mining Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Mobs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Morgue SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Movement Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
NodeContainer Physics (#3485) 2021-03-08 04:09:59 +11:00
Nutrition Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Observer Moved VisibilityFlags to EyeComponent (#3716) 2021-03-28 01:37:19 +01:00
PA Fix tests (#3707) 2021-03-31 21:41:23 +02:00
PDA SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Paper Tags everything that should be tagged (#3372) 2021-02-23 18:48:57 +11:00
Pointing SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Portal SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Power Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Projectiles Adds creampie launcher 2021-03-21 18:08:42 +01:00
Pulling Physics (#3485) 2021-03-08 04:09:59 +11:00
Radio Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Recycling Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Research SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Rotatable Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Singularity Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Sound SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Stack Fix stack localization (#3455) 2021-03-01 01:02:03 +01:00
StationEvents SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Strap Buckle icon fix (#3698) 2021-03-23 23:45:55 -07:00
Suspicion Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Temperature Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Timing Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
TraitorDeathMatch Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Trigger/TimerTrigger Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
VendingMachines SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Watercloset SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
Weapon Fix tests (#3707) 2021-03-31 21:41:23 +02:00
AnchorableComponent.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
AtmosPlaqueComponent.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
CleanableComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
ComputerComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
ConfigurationComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
CrayonComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
DoAfterComponent.cs Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
ExtinguisherCabinetComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
ExtinguisherCabinetFilledComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MagbootsComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
MagicMirrorComponent.cs SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
PlaceableSurfaceComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
PottedPlantHideComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
RandomPottedPlantComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
RandomSpriteColorComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
RandomSpriteStateComponent.cs Attempts to fix all physics bugs at once (#3610) 2021-03-26 12:51:26 +11:00
RepairableComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WindowComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
WiresComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00