| .. |
|
OnTrigger
|
Supermatter grenades (#13747)
|
2023-08-11 00:29:47 +10:00 |
|
ActiveTimerTriggerComponent.cs
|
Explosive grenade sound (#15582)
|
2023-05-02 11:13:39 -04:00 |
|
ActiveTriggerOnTimedCollideComponent.cs
|
Simple Magic Spellbook System (#7823)
|
2022-05-29 16:29:10 +10:00 |
|
ClusterGrenadeComponent.cs
|
Remove redundant read-only VV from datafields (#12626)
|
2022-11-16 20:22:11 +01:00 |
|
ExplosionResistanceComponent.cs
|
Bomb suit explosion resistance (#15732)
|
2023-05-03 15:23:07 +10:00 |
|
ExplosiveComponent.cs
|
Imagine if artifacts fucking killed you (#17746)
|
2023-06-30 15:25:33 -04:00 |
|
OnUseTimerTriggerComponent.cs
|
Explosive grenade sound (#15582)
|
2023-05-02 11:13:39 -04:00 |
|
SpawnOnTriggerComponent.cs
|
Add pointlight to flashbangs (#15785)
|
2023-04-26 13:51:48 +10:00 |
|
TriggerOnActivateComponent.cs
|
Simple Magic Spellbook System (#7823)
|
2022-05-29 16:29:10 +10:00 |
|
TriggerOnCollideComponent.cs
|
More portal fixes (#13359)
|
2023-01-06 15:13:22 -08:00 |
|
TriggerOnMobstateChangeComponent.cs
|
Deathrattle implant for uplink and slight tracking implant tweak (#17722)
|
2023-07-15 22:59:46 -04:00 |
|
TriggerOnProximityComponent.cs
|
Refactor TriggerSystem.Proximity (#17554)
|
2023-06-27 21:17:06 -04:00 |
|
TriggerOnSignalComponent.cs
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
TriggerOnSlipComponent.cs
|
Add explosive banana peel 2 (#14491)
|
2023-03-23 11:54:14 -04:00 |
|
TriggerOnStepTriggerComponent.cs
|
Shards damage barefoot users + steptrigger-related general cleanup (#9585)
|
2022-07-10 02:28:37 -07:00 |
|
TriggerOnTimedCollideComponent.cs
|
Simple Magic Spellbook System (#7823)
|
2022-05-29 16:29:10 +10:00 |
|
TriggerOnVoiceComponent.cs
|
IListener and IRadio purge (#11980)
|
2022-11-15 15:09:27 +11:00 |
|
TriggerWhenEmptyComponent.cs
|
Disposable turret explodes when empty (#18175)
|
2023-08-01 15:38:22 -04:00 |