Delta-v/Content.Server/EntityEffects/Effects
Nemanja 38f6e6e849
Add EvenHealthChange effect (#37129)
* Add EvenHealthChange effect

* cleanup

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-10 14:51:28 +02:00
..
PlantMetabolism Fix Long Produce Time After De-aging A Plant with cryoxadone. (#34668) 2025-04-19 09:43:05 -04:00
StatusEffects Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
AddToSolutionReaction.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
AdjustAlert.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
AdjustReagent.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
AdjustTemperature.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
AreaReactionEffect.cs Entity effects warnings cleanup (#36166) 2025-04-14 13:58:53 +10:00
ArtifactUnlock.cs Restore Artifexium Effect (#36595) 2025-04-16 00:49:58 +02:00
CauseZombieInfection.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ChemCleanBloodstream.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ChemHealEyeDamage.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ChemVomit.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
CreateEntityReactionEffect.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
CreateGas.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
CureZombieInfection.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Drunk.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Electrocute.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Emote.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
EmpReactionEffect.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
EvenHealthChange.cs Add EvenHealthChange effect (#37129) 2025-05-10 14:51:28 +02:00
ExplosionReactionEffect.cs Juice that makes you go boom (#34730) 2025-01-30 12:34:32 +01:00
ExtinguishReaction.cs Fire extinguishers can now extinguish items, including when held/worn (#36267) 2025-04-14 19:00:47 +10:00
FlammableReaction.cs Make Ignite tryget flammablecomp (#34970) 2025-02-08 11:56:44 +01:00
FlashReactionEffect.cs Add flash reaction effect (#32377) 2024-10-26 00:47:11 +02:00
Glow.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
HealthChange.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
Ignite.cs Make Ignite tryget flammablecomp (#34970) 2025-02-08 11:56:44 +01:00
MakeSentient.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ModifyBleedAmount.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ModifyBloodLevel.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ModifyLungGas.cs Quick warning fixes (#31694) 2024-09-01 04:54:39 +02:00
MovespeedModifier.cs Entity effects warnings cleanup (#36166) 2025-04-14 13:58:53 +10:00
Oxygenate.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Paralyze.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
PlantChangeStat.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
PlantMutateChemicals.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
PlantMutateGases.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
PlantMutateHarvest.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
PlantSpeciesChange.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
Polymorph.cs Quick warning fixes (#31694) 2024-09-01 04:54:39 +02:00
PopupMessage.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ReduceRotting.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
ResetNarcolepsy.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
SatiateHunger.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
SatiateThirst.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Slipify.cs Botany Rework Part 1: Mutations (#31163) 2024-09-14 20:12:17 -07:00
SolutionTemperatureEffects.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
WashCreamPieReaction.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
WearableReaction.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00