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* init new disks are in. can be spawned or printed. no weights or correctly bound techs yet. * tweak textures and naming * make tech disks respect their tier and discipline * make tech console respect tier weight * yml fixes (forgo a million things) * meow :3 reworked to use GenericVisualizer * moved staticPrice comp to shared to support different pricing per tier * unhardcoded prices; tweaked log messages * cleanup * a few fixes * updated pricing to match weights * lowering prices I forgor how many of them science can print * what * t3 texture, logger, factory * move PriceCalculationEvent & EstimatedPriceCalculationEvent to shared * remove static price comp; use EntProtoId for disk proto * moved staticPrice comp back to server * cleanup: price event, visualizer enums & yml * ummove PriceCalculationEvent * ummove PriceCalculationEvent attempt #2 * more unmoving * fixes * predict onExamine * review changes * small cleanup --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
33 lines
867 B
C#
33 lines
867 B
C#
using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Research.TechnologyDisk.Components;
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[RegisterComponent]
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public sealed partial class DiskConsoleComponent : Component
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{
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/// <summary>
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/// How much it costs to print a disk
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/// </summary>
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[DataField]
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public int PricePerDisk = 1000;
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/// <summary>
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/// The prototype of what's being printed
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/// </summary>
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[DataField]
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public EntProtoId DiskPrototype = "TechnologyDisk";
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/// <summary>
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/// How long it takes to print <see cref="DiskPrototype"/>
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/// </summary>
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[DataField]
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public TimeSpan PrintDuration = TimeSpan.FromSeconds(1);
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/// <summary>
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/// The sound made when printing occurs
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/// </summary>
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[DataField]
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public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/printer.ogg");
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}
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