Delta-v/Content.Server/Wires
metalgearsloth 1d63b4cfcb
Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

(cherry picked from commit 5896e6875266b22c565009b5d45f60ceb981d90a)
2024-05-03 00:15:32 +02:00
..
ActivatableUIRequiresPanelComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BaseToggleWireAction.cs Tactical Wire Hacking (#1331) (#168) 2023-10-15 09:07:20 -05:00
BaseWireAction.cs Tactical Wire Hacking (#1331) (#168) 2023-10-15 09:07:20 -05:00
ComponentWireAction.cs Tactical Wire Hacking (#1331) (#168) 2023-10-15 09:07:20 -05:00
CutWireOnMapInitComponent.cs Make the station start with random broken wiring (#26695) 2024-04-07 14:32:40 +02:00
CutWireOnMapInitSystem.cs Make the station start with random broken wiring (#26695) 2024-04-07 14:32:40 +02:00
IWireAction.cs Wire action cleanup (#13496) 2023-01-21 10:51:02 +11:00
WireLayout.cs Fix wire layout inheritance. (#26289) 2024-03-24 00:04:51 +01:00
WiresComponent.cs Validate wire layout prototypes and remove invalid WiresComponents (#26682) 2024-04-07 14:31:05 +02:00
WiresSystem.cs Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00