Delta-v/Content.Shared/Chemistry/EntitySystems
metalgearsloth 1d63b4cfcb
Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

(cherry picked from commit 5896e6875266b22c565009b5d45f60ceb981d90a)
2024-05-03 00:15:32 +02:00
..
RehydratableSystem.cs disable rehydration prediction (#27166) 2024-04-21 23:34:06 +02:00
ScoopableSolutionSystem.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
SharedHypospraySystem.cs Fix: Prevent single-use hyposprays from getting the toggle draw verb (#26595) 2024-04-07 14:20:24 +02:00
SharedInjectorSystem.cs Hyposprays Draw from Jugs (#25544) 2024-04-07 14:14:28 +02:00
SharedSolutionContainerMixerSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
SharedSolutionContainerSystem.Capabilities.cs You can bless more containers with a bible (#26526) 2024-04-21 23:31:16 +02:00
SharedSolutionContainerSystem.Relays.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
SharedSolutionContainerSystem.cs Give names to solution & identity entities (#26993) 2024-04-21 22:01:02 +02:00
SolutionSpikerSystem.cs predict egg cracking + refactor (#25028) 2024-02-08 12:41:42 +01:00
SolutionTransferSystem.cs Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00