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AirtightComponent.cs
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Makes Airtight ECS. (#4351)
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2021-07-25 17:04:58 +10:00 |
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AtmosExposedComponent.cs
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Refactors TemperatureComponent and AtmosExposed to ECS (#4927)
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2021-10-29 10:18:43 +02:00 |
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AtmosFixMarkerComponent.cs
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Ignore component on client.
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2021-10-19 21:15:23 +02:00 |
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AtmosPlaqueComponent.cs
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Remove many resolves on Content.Server
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2021-12-08 17:04:21 +01:00 |
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BarotraumaComponent.cs
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Modify damage logging. (#5579)
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2021-11-28 14:34:44 +01:00 |
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BreathToolComponent.cs
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Fix 3000 errors
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2021-12-05 18:09:01 +01:00 |
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FlammableComponent.cs
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Fix thermoregulation + rebalance/refactor FlammableComponent (#5406)
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2021-11-19 17:54:01 +01:00 |
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GasAnalyzerComponent.cs
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Goes in-game now
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2021-12-06 15:34:46 +01:00 |
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GasMixtureHolderComponent.cs
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Makes Airtight ECS. (#4351)
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2021-07-25 17:04:58 +10:00 |
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GasTankComponent.cs
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Fix weird lifestage autorefactors.
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2021-12-09 12:39:51 +01:00 |
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GridAtmosphereComponent.cs
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Makes Grid Revalidation a step in the atmos update stages.
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2021-11-09 16:50:15 +01:00 |
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IAtmosphereComponent.cs
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AtmosDevices can optionally process in space. (#4405)
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2021-08-02 21:59:41 +10:00 |
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MovedByPressureComponent.cs
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Even more resolve removals.
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2021-12-08 17:41:14 +01:00 |
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PressureProtectionComponent.cs
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Refactor Barotrauma to be ECS. (#4674)
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2021-09-22 21:02:25 +10:00 |
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SpaceAtmosphereComponent.cs
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AtmosDevices can optionally process in space. (#4405)
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2021-08-02 21:59:41 +10:00 |
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TemperatureProtectionComponent.cs
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Severely nerf fires and severely buff fire protection (#5396)
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2021-11-18 23:08:30 -07:00 |
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UnsimulatedGridAtmosphereComponent.cs
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AtmosDevices can optionally process in space. (#4405)
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2021-08-02 21:59:41 +10:00 |