Delta-v/Content.Server/Chemistry/ReagentEffects
Vera Aguilera Puerto 3f79e3754f Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
#	Content.Client/Crayon/CrayonDecalVisualizer.cs
#	Content.Client/Tabletop/TabletopSystem.cs
#	Content.IntegrationTests/Tests/InventoryHelpersTest.cs
#	Content.Server/AI/EntitySystems/AiSystem.cs
#	Content.Server/AI/Utility/AiLogic/UtilityAI.cs
#	Content.Server/AME/AMENodeGroup.cs
#	Content.Server/Administration/AdminVerbSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chemistry/Components/InjectorComponent.cs
#	Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
#	Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
#	Content.Server/Crayon/CrayonComponent.cs
#	Content.Server/Doors/Components/ServerDoorComponent.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Fluids/Components/MopComponent.cs
#	Content.Server/Fluids/Components/SpillExtensions.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/Instruments/InstrumentSystem.cs
#	Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
#	Content.Server/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
#	Content.Server/Storage/Components/EntityStorageComponent.cs
#	Content.Server/Storage/Components/StorageFillComponent.cs
#	Content.Server/Stunnable/StunbatonSystem.cs
#	Content.Server/Throwing/ThrowHelper.cs
#	Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
#	Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
#	Content.Shared/Damage/Components/DamageableComponent.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/MobState/Components/MobStateComponent.cs
#	Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
..
PlantMetabolism Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00
StatusEffects Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
AddToSolutionReaction.cs Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00
AdjustReagent.cs Epinephrine + epipen (#5444) 2021-11-22 23:51:51 -07:00
AdjustTemperature.cs Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00
CreateGas.cs The Pyro Update (#5575) 2021-11-28 19:25:51 -07:00
DoAction.cs Fix errors 2021-12-05 21:02:04 +01:00
Electrocute.cs Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
ExtinguishReaction.cs Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00
FlammableReaction.cs The Pyro Update (#5575) 2021-11-28 19:25:51 -07:00
HealthChange.cs Acid effects (#5466) 2021-11-27 00:31:49 -07:00
Ignite.cs The Pyro Update (#5575) 2021-11-28 19:25:51 -07:00
MovespeedModifier.cs Reduce default metabolism rate from 1 to 0.5 (#5445) 2021-11-22 19:45:20 +11:00
PopupMessage.cs Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00
SatiateHunger.cs Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00
SatiateThirst.cs Reduce default metabolism rate from 1 to 0.5 (#5445) 2021-11-22 19:45:20 +11:00
WashCreamPieReaction.cs Refactor reaction effects to use reagent effects (#5426) 2021-11-21 00:35:02 -07:00