Delta-v/Content.Server/Damage/Systems
DrSmugleaf 78d911fc17
Make DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612)
(cherry picked from commit d79ead6fb1667565773acb4c34d2f1d388d6b6c2)
2024-01-26 22:02:25 +01:00
..
DamageOnHitSystem.cs DamageOnHit only damages on successful hits. (#17758) 2023-07-01 12:01:50 -07:00
DamageOnLandSystem.cs Prevent pacified players from throwing dangerous stuff (#22268) 2023-12-16 19:56:01 +01:00
DamageOnToolInteractSystem.cs refueling lit welder explosion fix (#23469) 2024-01-26 21:28:01 +01:00
DamageOtherOnHitSystem.cs Make DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612) 2024-01-26 22:02:25 +01:00
DamagePopupSystem.cs PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
DamageRandomPopupSystem.cs Added fun: Darts (#20582) 2023-10-20 15:31:13 +02:00
DamageUserOnTriggerSystem.cs adds a source uid to most damage & mobstate events (#11559) 2022-10-08 12:15:27 +02:00
ExaminableDamageSystem.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
GodmodeSystem.cs Fix godmode mispredicts (#18524) 2023-08-04 14:53:07 +10:00