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BlackAndWhiteOverlay.cs
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improve noir glasses shader (#37996)
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2025-08-06 23:31:27 +02:00 |
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BlackAndWhiteOverlaySystem.cs
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improve noir glasses shader (#37996)
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2025-08-06 23:31:27 +02:00 |
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EntityHealthBarOverlay.cs
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Cleanup more `SpriteComponent` warnings (part 4) (#37550)
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2025-05-18 18:12:48 +01:00 |
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EquipmentHudSystem.cs
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make RefreshOverlay default to the player session (#32354)
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2025-02-14 16:09:48 +00:00 |
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NoirOverlay.cs
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improve noir glasses shader (#37996)
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2025-08-06 23:31:27 +02:00 |
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NoirOverlaySystem.cs
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improve noir glasses shader (#37996)
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2025-08-06 23:31:27 +02:00 |
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ShowCriminalRecordIconsSystem.cs
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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ShowHealthBarsSystem.cs
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make RefreshOverlay default to the player session (#32354)
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2025-02-14 16:09:48 +00:00 |
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ShowHealthIconsSystem.cs
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make RefreshOverlay default to the player session (#32354)
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2025-02-14 16:09:48 +00:00 |
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ShowHungerIconsSystem.cs
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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ShowJobIconsSystem.cs
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Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
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2024-08-09 19:17:05 +01:00 |
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ShowMindShieldIconsSystem.cs
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Fake mindshield componentry and Implanter (#34079)
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2025-01-28 05:03:05 +00:00 |
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ShowSyndicateIconsSystem.cs
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Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
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2024-08-09 19:17:05 +01:00 |
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ShowThirstIconsSystem.cs
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Hunger and thirst huds fix (#32832)
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2024-11-15 17:28:49 +00:00 |
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StencilOverlay.RestrictedRange.cs
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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StencilOverlay.Weather.cs
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Roof data rework (#35388)
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2025-03-01 14:12:40 +00:00 |
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StencilOverlay.cs
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MapManager warning cleanup client edition (#36766)
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2025-05-18 17:40:26 +01:00 |
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StencilOverlaySystem.cs
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Replace obsolete GetTilesIntersecting methods (#32455)
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2024-12-07 21:55:22 +00:00 |