Delta-v/Resources/Textures/Structures
leo c82affb78b
Adds the Justice Department (#660)
* legal departmant

* god i wish i knew what i was doing

* minor rsi fixes

* i forgor the legal radio frequency

* Minor fixes to radio, stamp, PDA, etc...

* add department

hehe

* Edits from Velcroboy

* Add trial timer

* add department signs

* Changes all references of legal -> justice and adds prosecutor access

* Missed one

* Adjust lawyer

* update lawyer icon

* temp to fix

* revert to fix

* add airlock texture

adds justice department airlock texture. Still need to do the yaml part of it but the texture's there.

* fix bureaucracy meta

* More meta fixes

* Connect airlocks to yaml

* Fixes, tweaks, and last reference of "legal" maybe

* Add justice to airlock groups

* add prosc. drip and fix prosecutor typos

adds prosecutor badge and suit, as well as fixes the spelling of "prosecuter" to "prosecutor"

* Changes prosecutor's supervisor to CJ

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Attorney <- Lawyer locale edit

* Removed modified shoukou file

* Added antag objective and touched up yaml
Fixed Clerk PDA and CJ jumpsuit error. Additionally moved notary stamp from paper.yml to rubber-stamp.yml, and fixed some indentation in the meta.json of the pda.rsi file

* Attorney <- Lawyer, now including the PDA
Forgot this last commit

* Fixed typo in Clerk Vest ID

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Added Chief Justice locker, all of its contents, and a prosecutor PDA (sprite pending)

* lockers 2, electric boogaloo. Committing files I forgot to commit

* Added CJ stamp and put it into CJ locker. Fixed notary stamp and put the sprites in the correct RSI

* Attempt to resolve merge conflicts

* Remove conflict markers

* Added stamp sprite, implemented CJ cloak

* Implemented Gavel Prototype and added to CJ locker

* Removed justice access from attorney as it will be used to secure Clerk's locker. Disabled antag for all justice besides attorney.

* Added Clerk locker and placed Notary Stamp into it. Uncommented gavel in CJ locker

* Added lawyer's stamp to lawdrobe

* Added Prosecutor PDA, icon, and ID sprite

* Added gavel block and made gavel tap when clicking on it

* Add component, EmitSoundOnInteractUsing onto the gavel block

* Added sprites for CJ and Clerk locker

* Spell-checked and edited job descriptions slightly

* Fixing missing type entity access.yml

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Adjusted rsi paths for gavel and gavel block to use forward slash

* Fixed a variety of invalid rsi references, and door remote yaml issue

* Added Lawyer access to Justice access group, fixed door_remote.yml access

* Remove antagadvantage from chief justice

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Apply suggestions from code review

line at the end for readability & matching current standards... line at the end for readability & matching current standards...

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Hopefully remove shoukou.yml from the changed files

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Once again attempt to remove shoukou.yml from changed files

* Attempt once more to remove shoukou.yml from changed files

* Fixed justice pda box description

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Please go home, shoukou. We don't want you here

* Fixing prototype references pt1

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Renamed headsets/legal.rsi to headsets/justice.rsi

* Added hyphen to chief justice localizations

* Ordered justice accesses alphabetically

* Added prison key to justice headset

* Various yaml fixes from review

* Apply suggestions from code review

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Localized changes to pdas and jobs

* Removed indents in locale

* Fixed reference to chief justice stamp

* Apply suggestions from code review

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Renamed Lawyer to Attorney in locale, added deltav marker

* Lawyer to Attorney, Warrant Document in Clerk and CJ locker

* Apply suggestions from code review

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Replaced legal with justice in job-description.ftl

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Moved job-name-lawyer to DeltaV locale

* Remove added space in accesses.ftl

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Removed unneeded deletion of unneeded spaces in headsets.yml

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Changed Lawyer ID name to Attorney ID

* Updated copyrights in all of the meta.json files affected

* Added formal and white variants of CJ jumpsuit to locker

* Updated to use upstream's EmitSoundOnInteractUsing

* Removing old component stuff

* Gave Prosecutor Filled Lawyer Backpack

* Deleted old component

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Removed old comments

* Updated doors to electronics system, fixed courier spawner that I botched

* Fixed door_access indentation

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Adding a little bit of loadouts

* Add loadouts for justice

* Removed accessreader from windoors

* Added job spawner icons

* Fixed spawner sprite layering

* Added missing parent in ID cards

* Removed redundant laceup shoes loadout

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Added lawyer windoor, fixed spawner names, fixed locker names

* Added station beacons

* Softened justice dept palette

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Added justice key to telecomms

* Added deltaV comments to telecomms

---------

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>
Co-authored-by: Timemaster99 <elijahrobot@gmail.com>
Co-authored-by: luckywill339@gmail.com <luckywill339@gmail.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: Azzy <azzydev@icloud.com>
2024-06-07 15:22:37 +02:00
..
Decoration Colourful curtains (#25684) 2024-03-07 01:08:11 +01:00
Doors Convert to Unix 2024-03-27 11:05:48 +00:00
Furniture Fix toilet texture & fixture (#28125) 2024-06-01 16:51:18 +02:00
Holo Convert to Unix 2024-03-27 11:05:48 +00:00
Hydroponics Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00
Lighting/LightPosts/small_light_post.rsi Post light update (#25814) 2024-03-07 01:28:34 +01:00
Machines Hyperconvection Circuit Imprinter (#27283) 2024-05-07 01:52:46 +02:00
Magic Simple Magic Spellbook System (#7823) 2022-05-29 16:29:10 +10:00
Piping Atmos pipes now deal blunt damage (#27673) 2024-05-18 13:33:27 +02:00
Power LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
Shuttles Fix the remaining invalid RSIs (#13113) 2022-12-20 11:49:18 -06:00
Specific Church Bells (#26030) 2024-03-27 18:37:01 +01:00
Storage Adds the Justice Department (#660) 2024-06-07 15:22:37 +02:00
Wallmounts Revert "Maints Exit Sign" (#27271) 2024-05-02 23:59:57 +02:00
Walls Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Web Arachnid RE-REWORK (#19138) 2023-09-04 13:02:54 -07:00
Windows Convert to Unix 2024-03-27 11:05:48 +00:00
barricades.rsi Ports /vg/station barricade sprites & slightly buffs them (#19840) 2023-09-27 21:59:12 +02:00
cargo_pallets.rsi Make cargo pallets smoothing with eachother (#27049) 2024-04-21 22:05:40 +02:00
cargo_telepad.rsi Telepad revival (#16664) 2023-05-21 20:09:31 +10:00
catwalk.rsi Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
conveyor.rsi Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
conveyor_old.rsi Respriting the codebase (#4820) 2021-10-15 11:58:40 +02:00
cryostorage.rsi Cryogenic Sleep Units (#24096) 2024-01-26 22:51:41 +01:00
dispensers.rsi Improves bartending with some tweaks. (#14169) 2023-02-18 19:00:31 -06:00
meat_spike.rsi Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00
monitors.rsi [QOL] Removed unnecessary delays in some old texture meta.json files (#15378) 2023-04-16 23:50:37 -06:00
plastic_flaps.rsi Add buildable plastic flaps (#6583) 2022-02-21 22:01:58 -07:00
smalldispensers.rsi Improves bartending with some tweaks. (#14169) 2023-02-18 19:00:31 -06:00
stairs.rsi New wooden furniture (#26182) 2024-03-23 23:51:40 +01:00