Delta-v/Content.Shared/Light
mjarduk fb912b3d5c
Added the ability to refuel torches (and other expendable lights) (#36209)
* Added expendable light source refueling. Also fixed it to use the name modifier system so attributes like glue show up.

* Removed a duplicate line of code.

* Replaced TryGetComponent with TryComp, changed a variable name to be a little more clear.

* Removed the removed field "spentDesc" in flares and glowsticks

* Fixed to comply with slarticodefast's review. Name modifiers don't work yet (fixing that tmr)

* Fixed the localization!!!! :DDDD
2025-04-17 21:59:41 -04:00
..
Components Added the ability to refuel torches (and other expendable lights) (#36209) 2025-04-17 21:59:41 -04:00
EntitySystems Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
LightToggleEvent.cs Move UnpoweredFlashlight to shared (#27449) 2024-04-29 13:22:11 +10:00
PoweredLightDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedEmergencyLightSystem.cs light refactoring/rework (#19314) 2023-09-03 22:31:10 -07:00
SharedHandheldLightSystem.cs Light verb is now predicted (#33622) 2024-11-29 00:41:01 +11:00
SharedPoweredLightVisuals.cs Glowy lights - light fixtures now actually glow (#23428) 2024-01-03 19:46:11 +11:00
SharedRgbLightControllerSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SharedRotatingLightSystem.cs light refactoring/rework (#19314) 2023-09-03 22:31:10 -07:00
SharedUnpoweredFlashlightVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00