Delta-v/Content.Server/GameObjects/Components/Power
Alex Evgrashin 59e72697cb
Buildable wall light (#2644)
* Added empty light

* Can build light fixture

* Can construct and deconstruct small light

* You can build bulbs only on walls

* Playing with placement conditions

* Refactored code a bit

* Added check for north direction and snapping

* Fixed all small light sprites (wrong directions order)

* Fixed weird problem with bulb lights

* Fixed rotation on all stations

* Fixed map again

* Much better placement mode

* Deleted shared wall component and moved all logic to raycasts

* Missing bracket

* Better texture

* Moved wallmount condition to tags

* Removed station station

* Added suffix and fixed on map init bug
2021-02-07 00:05:53 +01:00
..
AME Some Power nullable & ComponentDependency (#3050) 2021-02-01 17:19:43 +01:00
ApcNetComponents Buildable wall light (#2644) 2021-02-07 00:05:53 +01:00
PowerNetComponents Some Power nullable & ComponentDependency (#3050) 2021-02-01 17:19:43 +01:00
BaseNetConnectorComponent.cs More power nullability (#3070) 2021-02-02 12:20:24 +01:00
BatteryComponent.cs Some Power nullable & ComponentDependency (#3050) 2021-02-01 17:19:43 +01:00
PowerCellComponent.cs Some Power nullable & ComponentDependency (#3050) 2021-02-01 17:19:43 +01:00
PowerCellSlotComponent.cs Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
WireComponent.cs Some Power nullable & ComponentDependency (#3050) 2021-02-01 17:19:43 +01:00
WirePlacerComponent.cs A big hecking chemistry-related refactor. (#3055) 2021-02-04 00:05:31 +11:00